15 Things Players Can’t Wait to Do in Black Myth Wukong

15 Things Players Can’t Wait to Do in Black Myth Wukong

As a seasoned gamer with over two decades of experience under my belt, I’ve played my fair share of action RPGs. But none have captured my attention quite like Black Myth: Wukong. The environmental design is nothing short of impressive, with diverse biomes and authentic structures that make me feel immersed in the world.


As an avid gamer, I’ve been eagerly anticipating the release of “aqBlack Myth: Wukong” for quite some time now. The first glimpses of this game surfaced as far back as August 2020, and since then, we’ve only gotten tantalizing peeks into its gameplay. Each new week brings us closer to the release date, and I can hardly contain my excitement. What piqued my interest was the unique spin they’re putting on the Soulslike genre. When lengthy gameplay demonstrations started popping up in my feed, I knew I had to see it in action for myself. Here are a few things I’m really looking forward to when “Black Myth: Wukong” drops on August 20th for PC and PS5:

Transforming Into Bosses

In the captivating world of Black Myth: Wukong, one feature that makes it stand out among other action RPGs is the extraordinary boss transformations. Similar to Sun Wukong’s shape-shifting abilities in the renowned Journey To the West tale, you can assume the form of certain vanquished bosses. This metamorphosis isn’t limited to an appearance change; it encompasses their unique movesets and combat styles as well. For instance, Guangzu, the beast-man wielding a flaming spear, is one such transformation that has been teased in previews. What’s more, the game boasts an impressive 72 different transformations, just like the novel. Given the diverse and distinctive nature of the boss designs in Black Myth: Wukong, we eagerly anticipate the opportunity to embody them directly through this remarkable transformation ability.

Seeing All the Unique Boss Designs

15 Things Players Can’t Wait to Do in Black Myth Wukong

When it comes to game bosses, Wukong’s creations truly shine among the multitude of bosses generated in the action RPG genre. With merely 2 hours of gameplay under our belts, an impressive array of more than 40 distinctly original bosses and mini-bosses have already emerged, each boasting their own distinctive aesthetic and theme. We’ve encountered serpents, stone golems, and colossal insects, to name but a few. The game promises approximately 80 boss encounters, and we haven’t yet come across any repetitive designs. Moreover, the enemy animations in this game are exceptional, adding to the evident dedication that went into crafting these captivating bosses.

Fighting the Stunning Variety of Bosses

Admiring the enemy in a game like “Black Myth” is one thing, but actually facing them in battle is where the true challenge lies. Since the game’s combat is more centered around dodging, the designers have the opportunity to create smarter bosses that cater to this playstyle. For instance, Guangzu’s vertical flipping attack can be easily avoided by Wukong due to its predictable pattern. Additionally, most major boss battles will feature two phases, keeping combat patterns fresh and engaging. I’m excited to experiment with using different boss abilities against one another, much like in the “Mega Man” series.

Finally Getting To Feel the Agile Mobility and Dodge Mechanics

In the game Black Myth: Wukong, the absence of a block mechanism makes evasive maneuvers all the more satisfying. The seamless and finely-tuned movement system sets it apart from games such as Dark Souls, which emphasize the deliberate stop-and-block approach. After successfully dodging an attack, a visually appealing “ghosting” effect appears, adding to the game’s captivating display. However, players must exercise caution and not rely excessively on dodges due to a cooldown period following the third quick dodge in a row. Simply observing Wukong nimbly evade attacks leaves me thrilled; I can only imagine the exhilaration of actually playing the game myself.

Unleashing the Focus Meter After Executing Perfect Dodges

As a huge fan of action games, I can’t imagine one without an impeccable dodge mechanic. Timing your dodge perfectly when attacked is no easy feat; it’s all about that split-second reaction. And let me tell you, nothing beats the rush of accomplishment when you pull off a flawless dodge and gain extra Focus in return.

Mastering Wukong’s Three Stances

15 Things Players Can’t Wait to Do in Black Myth Wukong

In simpler terms, Smash represents your regular attacking position. On the other hand, Pillar enables you to collect Focus and perform an overhead attack reminiscent of a dragoon. This attack doesn’t start immediately as Wukong first extends his pole, which is 20 feet tall, while standing on it to shield himself from enemy attacks. I greatly enjoy the tall stilt defense position that Pillar Stance offers and haven’t encountered anything similar in gaming yet. There’s also a third stance called Thrust, but we haven’t seen any sneak peeks of it yet. We still have something exciting to look forward to when the game is released.

Navigating Through the Game’s Linearly Designed Levels

As a big fan of soulslike games, some of my most cherished experiences are found within meticulously designed linear levels. Although the levels in Black Myth may not boast the same level of intricacy as, let’s say, Demon’s Souls or Dark Souls 1’s Sen’s Fortress, they certainly deviate from the norm of open-world design. Some critics even label Black Myth as a “boss rush in disguise.” The levels may lead you in one direction, but they hide secrets, offer forked paths, and present little pockets of exploration to discover. I can’t wait to uncover any examples of densely intricate level design that might rival my favorites. Even if there aren’t any, I appreciate the fact that none of the levels feel repetitive or copied like the early stages in Nioh.

Parsing Through the Lore Inspired by Literature

As someone who has spent years immersed in Chinese literature and culture, I can’t help but be intrigued by the upcoming game, “Black Myth: Wukong.” Having grown up reading “Journey to the West,” a classic novel deeply rooted in Chinese folklore, I find it fascinating that this new game carries such a rich and complex connection to it.

Exploring the Mythologically-Infused Environments and Architecture

15 Things Players Can’t Wait to Do in Black Myth Wukong

The creators of “Black Myth” demonstrate impressive expertise in crafting genuine environmental designs. From the glimpses we’ve seen, the game showcases a diverse array of outdoor landscapes, including icy mountain ranges and arid desert cliffs. I’m eagerly anticipating the depiction of densely populated settlements and the opportunity to delve into buildings, structures, and palaces as hinted in the game’s cutscenes and artwork.

Fine-Tuning My Build Through the Skill Tree

As a gamer, I’m excited about the unique skill tree design in Black Myth: Wukong. Unlike other games where you can build your character in countless ways, this game presents more focused choices. Should I pour all my Sparks into passive bonuses or invest them in upgraded abilities and new skills? Each boss I defeat rewards me with valuable Sparks that I can use to enhance my hero’s capabilities. And the best part? I don’t lose these points upon death, and I can freely reallocate them whenever I want. This guilt-free experimentation is a refreshing change in gameplay strategy for me.

Using Spells

In Black Myth, I’m thoroughly enjoying the bold and impressive spells like Immobilize. The feeling of accomplishment when you cast Immobilize and instantly freeze enemies mid-action, allowing you to deal significant damage before they can react, is truly exhilarating. It’s a refreshing change from the usual slowing or brief stun effects we often encounter. The game also showcases other intriguing spells such as creating a ring of fire around yourself and strengthening your damage resistance with a literal stone skin. I can’t wait to discover more spells based on what’s been revealed, and I look forward to experimenting with them myself.

Relishing in the Wealth of Convenience Features

Instead of being “that” person, it’s refreshing that in “Black Myth,” there is a universal pause feature during challenging moments in an action RPG. This game offers this convenience without imposing severe penalties for death. When you die, you only lose some of your accrued Will, which gathers to earn a single Spark skill point. Once you’ve filled the Will meter to achieve a Spark, you won’t lose that precious skill point. The game already appears challenging without the added frustration of significant losses upon death. Furthermore, the flexibility to respec at any given moment in the game grants players more freedom and enables them to concentrate on battles rather than wasting time recovering experience points.

Collecting and Browsing Through the Journal Info

15 Things Players Can’t Wait to Do in Black Myth Wukong

In the game Black Myth: Wukong, instead of lengthy descriptions for items that are common in FromSoft games, you’ll find detailed and captivating descriptions for enemies and bosses within the Journal tab of the menu. These entries include hand-drawn illustrations and extensive texts recounting their mythological backstories and connections to the Journey to the West novel. The Journal might also contain other plot details and logs, but the Minion Portraits’ enemy descriptions alone effectively flesh out the lore and are visually appealing.

Discovering Secret Paths and Bosses

In simpler terms, the game “Black Myth” has a more straightforward layout compared to most Souls-like games. This means players will find it easier to explore each area thoroughly and discover all hidden treasures, such as secret bosses behind waterfalls or shortcuts branching off from forked paths. Instead of encountering dead ends leading nowhere or irrelevant rewards, players are more likely to stumble upon valuable shortcuts or significant discoveries. This design choice should result in a more enjoyable and efficient gaming experience overall.

Watching the Painstakingly Detailed Animations Play Out

In conclusion, the animations in “Black Myth: Wukong” stand out. A brief peek at a trailer or gameplay clip is enough to recognize the meticulous attention to detail the team has put into each enemy movement. What’s even more impressive is how these animations enhance rather than hinder the fast-paced gameplay. Each battle feels like a captivating dance, with fluid and lifelike moves that can be both mesmerizing and intimidating. I’m thrilled to discover that no animation has been repetitively used in any of the showcased bosses, adding to the overall immersive experience. I eagerly anticipate experiencing this visual masterpiece firsthand.

As a gamer, I’d like to share my perspective on this topic, understanding that the opinions expressed here are mine alone and may not align with those of GamingBolt as a whole.

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2024-07-19 16:42