7 Dungeons and Dragons Settings That Need a Video Game Adaptation

It’s undeniable that Baldur’s Gate 3 stands as the most triumphant video game adaptation of Dungeons & Dragons, demonstrating a strong demand for more games set in these fantastical realms. Although the story unfolds within Faerun, countless other settings within Faerun and across different worlds hold immense potential for a game adaptation. The expansive and diverse history of Dungeons & Dragons calls out to be further explored. Regardless of whether it’s presented as a first-person RPG, isometric CRPG, or third-person action RPG, there are numerous ways to bring these legendary worlds to life. Choosing among the myriad settings in Dungeons & Dragons was no easy task.

This list showcases seven captivating universes from the popular tabletop role-playing game, Dungeons & Dragons, that would make exceptional video games. Although some of these settings have been attempted in the past, advancements in technology and a refined approach are needed to truly bring them to life. Here are the Dungeons & Dragons worlds that stand out as prime candidates for a successful video game adaptation.

1) Curse of Strahd

The Curse of Strahd stands out as one of the most renowned environments and features among the cast of characters in Dungeons & Dragons. This chilling horror campaign unfolds within the domain of Barovia, a realm governed by the formidable Strahd von Zarovich, a potent vampire sorcerer. The game is distinguished by its unpredictable nature, as each session offers a unique experience since no two games played in this setting are alike. Enshrouded by a lethal fog, the players find themselves trapped within the borders of Barovia unless they manage to vanquish Strahd. Along their perilous journey, Strahd relentlessly harasses the party, often playing mind games with them, and they encounter numerous possible allies as well as other dangerous adversaries.

This atmosphere is ideal for transforming into a video game based on the style of Dungeons & Dragons. To capture its essence, it should include chilling horror elements and could adopt roguelike mechanics, allowing the player to manage different characters, who are swapped upon death, until the defeat of Strahd. Such a setting would be ideal for a game that emphasizes the haunting aspects of Barovia and Strahd’s reign, particularly suited for lower-level play.

There are multiple approaches to this, but a first-person perspective might best convey the sense of horror and immersion. A game that blends the first-person RPG style of The Elder Scrolls V: Skyrim, the mystery of Indiana Jones and the Great Circle, and the fantasy horror of Amnesia would seem particularly suitable. Alternatively, an isometric game like Baldur’s Gate 3 could offer another engaging way to explore Barovia and turn it into a party-based game. Even a cooperative survival horror game where players aim to escape rather than confront Strahd could work well.

2) Dragonlance

In the realm of fantasy, Krynn stands as a legendary world, and the Dragonlance series brims with potential for video games. A game could embark on the journeys of Tanis Half-Elven and his group from The Dragonlance Chronicles by Margaret Weis and Tracy Hickman, or it could introduce a fresh protagonist and narrative. With numerous possibilities for adaptation, it’s challenging to pinpoint the ideal fit. However, the War of the Lance seems most suitable for a game, particularly if it adopts the style of Baldur’s Gate 3, transforming into an isometric turn-based CRPG.

Among all options, choosing Tanis and his group seems the most logical and richest in source material. The dynamic of the party in the The Dragonlance Chronicles could easily translate into a video game and fits ideally with an episodic format. It’s unfortunate that the series hasn’t yet received a video game adaptation that truly captures its richness, as Dragonlance boasts numerous breathtaking locations and deep characters.

In an innovative twist for a Dragonlance game, particularly within the realm of third-person action RPGs, it could opt to diverge from tradition, drawing inspiration from games like The Witcher 3 or God of War. Given the central theme of dragons in this universe, it would be almost unjust not to allow players the thrill of soaring on a dragon into battle. Embracing this concept might transport us back to the time when Huma fought against the draconians and the dark goddess Takhisis. This setting would undoubtedly present high stakes and challenges, but it would serve as a powerful portrayal of good versus evil.

3) Waterdeep

In the realm of Dungeons & Dragons, Waterdeep from Faerun stands as one of its most recognized cities, alongside Baldur’s Gate and Neverwinter. Unlike a traditional setting, there are multiple possibilities for a game to unfold. Given its complex political landscape, a strategy game could be an ideal fit, allowing players to assume the role of a noble maneuvering within Waterdeep’s political circles. This game would merge elements of Baldur’s Gate 3 with Disco Elysium, emphasizing dialogue, relationships, and exploration as much as combat. The city’s inhabitants, such as nobles, guilds, criminals, and external forces, would shape the player’s interaction with this legendary city.

An alternative approach could involve adopting a straightforward narrative, similar to Elaine Cunningham’s Songs and Swords novels, transformed into a third-person action RPG. Characters Arilyn Moonblade and Danilo Thann serve as captivating protagonists, offering the chance for graceful sword combat and potent spellcasting. The unique bond between these characters can be explored by players as they advance, while additional party members will be encountered throughout their journey into the complexities of Waterdeep.

In this fresh take on a CRPG, players would meet novel characters alongside pre-existing ones, creating a blend that evokes nostalgia while attracting newcomers. The vicinity of Waterdeep brims with possibilities, not least the famed Undermountain. Characters like Arilyn, Danilo, Khelben Blackstaff, and Elaith Craulnobur might make an appearance, even joining the player’s team. With its rich lore, diverse settings, and compelling narratives, Waterdeep is one of the most promising fantasy cities for exploration in any game.

4) Dark Sun

In the realm of Dungeons & Dragons, Dark Sun stands out as one of its harshest and most unforgiving worlds, known as Athas – a post-apocalyptic landscape devastated by magical misuse. This world deviates significantly from traditional fantasy settings, with arcane magic being shunned, no deities present, and psionics becoming widespread instead. A campaign could unfold in the 2nd Edition era, during Kalak’s reign as sorcerer-king or after Tithian orchestrated his demise. Adventurers would have the chance to delve into the city of Tyr and its hostile surroundings.

In this sand-swept gaming landscape I call home, survival becomes more than just a pastime – it’s a way of life. Resources are scarce, and the unforgiving environment demands careful consideration and calculated decisions from each player. The lines between right and wrong blur here, as sometimes the best we can do is choose the lesser of two evils. To top it all off, this world is rich with psionic abilities that set it apart from other fantasy games, even among the ranks of Dungeons & Dragons.

As a gamer, I’d immerse myself in the world of Dark Sun, stepping into the shoes of gladiators, rebels, or even slaves, all yearning for freedom amidst the oppressive rule of our world. This journey would reveal the captivating lore of Dark Sun, filled with intriguing races like the Thri-kreen and Mul, a grim atmosphere, and deadly wildlife. With its inclusion in Baldur’s Gate 3, I foresee survival mechanics adding an extra layer of challenge to this already intriguing game. No matter how it is executed, a Dark Sun video game adaptation will undoubtedly deviate from the norms of traditional fantasy gaming.

5) Spelljammer

Transforming “Dungeons & Dragons” into a cosmic realm accurately describes the concept of “Spelljammer,” making it one of the most thrilling and intriguing settings. By blending elements of high fantasy with science fiction, we’re introduced to an extraordinary universe that encompasses interstellar voyages, magical vessels, and space-faring societies. A potential video game adaptation might mirror the style of “Mass Effect,” where players could man their ship, traverse strange planets, forge diplomatic ties, and participate in space battles. Its distinctive races would provide a fresh perspective on characters seldom seen in other “Dungeons & Dragons” productions.

Based on this concept, the game might take shape as an Action Role Playing Game (RPG) incorporating a cover system, featuring both melee and ranged weapons, magic, and possibly even teammates who can be commanded. The style could mirror “Guardians of the Galaxy,” with one main character and supporting allies, or it could adopt an isometric perspective as a Computer Role Playing Game (CRPG), complete with ship combat. Alternatively, it could emulate “XCOM,” offering strategic turn-based combat, focusing on the player’s team, permanent death, and potentially blending elements from both styles to create a unique gaming experience.

Spelljammer presents endless possibilities with its peculiar physics, magical innovations, and a constantly evolving galaxy brimming with perils and marvels. This environment is tailor-made for discovery and imaginative storytelling, providing developers ample room to maneuver. The Astral Sea is a most unusual realm, and even veteran explorers can never predict what awaits them here. Mind Flayers, hulking Giff resembling hippos, Plasmoids, and Astral Elves merely scratch the surface of what you might encounter in a Spelljammer game.

6) Greyhawk

The realm of Greyhawk, dating back to some of the earliest days of Dungeons & Dragons, holds a special place in many gamers’ hearts. Although more recent versions may favor other settings, Gary Gygax transformed this initial dungeon into a vast, intricate world that deserves attention. Notable characters such as Mordenkainen, Acererak, Bibgy, and others were born within Greyhawk and Oerth, their power so great they have crossed dimensions to be seen in the Forgotten Realms’ Faerun and even our own Earth. With a rich history spanning centuries, Greyhawk presents an ideal backdrop for any adaptation due to its vibrant and engaging lore.

A game reminiscent of “Dragon Age: Origins” that offers faction allegiances, moral dilemmas, and a multi-branched narrative would be ideal. This type of game would enable players to delve into the ancient mysteries and magic of the world, all while dealing with the present predicament. The opportunity to meet characters within the setting and explore fresh stories would provide a unique take on traditional fantasy and the Dungeons & Dragons heritage of Greyhawk. Similarly, this concept could be realized through a CRPG in the mold of “Baldur’s Gate 3“.

For newcomers to role-playing games, Greyhawk could be an excellent starting point. However, veterans of Dungeons & Dragons might find it fascinating to witness the roots of numerous classic spells and characters here. Figures like Bigby, Mordenkainen, Otiluke, Otto, Tenser, and others have spells that are present in Faerun, providing an opportunity to observe these formidable mages in action. Moreover, it provides a chance to explore some of the most challenging dungeons, such as the Temple of Elemental Evil, which would certainly test players’ abilities to their limits.

7) The Legend of Drizzt

Forget about the disappointing 2021 Dark Alliance game and prepare for a faithful adaptation of The Legend of Drizzt Do’Urden, penned by R.A. Salvatore, who has become one of Dungeons & Dragons’ most iconic characters with over 39 novels in the series. Two primary paths can be taken for this adaptation:

1. The Legend of Drizzt video game could emulate the style and gameplay of popular titles like The Witcher 3 or Baldur’s Gate 3, making it an unavoidable choice.
2. Alternatively, developers might opt for a different approach to showcase the rich universe and captivating storytelling that Drizzt’s adventures offer.

Either way, there is abundant source material to draw from, ensuring a compelling and immersive gaming experience!

A Computer Role-Playing Game (CRPG) could offer an immersive exploration of Drizzt’s world. The game might initiate in the Underdark, recounting his breakout from Menzoberranzan, or unfold in Icewind Dale, where he interacts with the Crystal Shard. Given the numerous novels, a Drizzt-centric series could commence at various points and offer downloadable content to broaden it. A CRPG would foster the robust group dynamics between characters like Drizzt, Bruenor, Wulfgar, Catti-brie, and Regis, while permitting diverse character builds and strategies.

Instead of putting yourself in Drizzt’s shoes, you could embark on a third-person action RPG journey to delve into the internal struggles of the drow ranger as he maneuvers through a world biased against him, much like Geralt. The narrative would emphasize his quest for acceptance and the strength of his found family, offering an immersive role-playing experience. This adventure would also showcase Drizzt’s fighting techniques, incorporating stealth, dual-wield combat, and magic, providing a gaming experience that would resonate with fans of The Witcher 3, while introducing unique elements as well.

Read More

2025-05-31 01:41