The God of War 6 Story Everyone Thinks Is Happening Is a Mistake (Ragnarok Set Up a Better One)

Everyone, myself included, is eagerly anticipating the next installment in the God of War series. Following the story of God of War: Ragnarok, speculation is running high, and Egypt is the most popular choice for the next setting and mythology. It seems logical – with its pyramids, the Nile, and fascinating gods and stories. Egypt represents one of the last major unexplored mythologies – alongside Greek and Norse – and the idea of Kratos battling gods like Ra, Anubis, and Osiris is really exciting. However, the more I consider it, the more I believe focusing on Egypt would be a mistake.

The God of War series doesn’t need to stick to familiar territory with another predictable mythology. While many fans are already knowledgeable about Egyptian mythology, and Santa Monica Studio is capable of originality, exploring it feels like a misstep. This is especially true considering that *Ragnarok* hinted at a more innovative and suitable direction for Kratos’s future adventures.

Egypt Feels Too Predictable for Kratos’s Next Saga

Egypt and its myths are incredibly captivating, and I’m curious to see Santa Monica Studio’s take on them. The visuals alone could make for a stunning game, especially combined with the epic boss battles they’re known for. However, it feels a little predictable. Kratos has already conquered Greek and Norse mythology, so Egypt seems like the logical next step. It feels more like fulfilling a fan request than a genuinely inspired creative decision.

One of the biggest reasons the Norse saga in *God of War* was so popular was its surprising direction – nobody anticipated a reboot featuring Kratos fighting gods like Thor and Odin. To achieve that same magic again, the developers at Santa Monica Studio need to take another unexpected turn, and I believe Celtic mythology is the perfect setting for Kratos’ next adventure. There’s already a foundation for this, established through the character Mimir. Revealed in *Ragnarok* to be Puck, a mischievous figure from Celtic and Fae folklore, Mimir provides a natural link for Kratos and himself to travel to a Celtic world.

Smaller Mythologies Offer Bigger Creative Payoffs

Celtic mythology hasn’t been featured as often in movies and games as Greek, Norse, or Egyptian myths. Because most people aren’t as familiar with Celtic stories and gods, Santa Monica Studio has more creative freedom when adapting it – they won’t be held to the same strict expectations as with better-known myths. Plus, it’s a great opportunity to introduce fans to the rich and wonderful world of Celtic legends.

The way Mimir’s backstory connects to the character of Puck feels deliberate, and it’s a big reason why I believe a game set in Celtic mythology would be a great fit. Learning about Mimir’s past immediately made me think of atmospheric landscapes like misty moors, old druid ceremonies, and gods who aren’t simply good or evil. Celtic mythology has a unique depth and mystery that could really challenge Kratos in ways that go beyond just physical strength.

As a gamer, I think the best thing about the recent *God of War* games is how creatively they reinvented the series. Taking what worked before and mixing it with a totally new world – Norse mythology – was brilliant. It wasn’t just a fresh coat of paint, either. It really changed Kratos as a character. Honestly, I’d love to see them do that again with Celtic mythology. I think it could push the gameplay and story in some really exciting and unexpected directions.

Morrigan Is the Female Foe the Series Desperately Needs

A new God of War game set in Celtic mythology could address a weakness in the series: a lack of strong female villains. While Freya had a brief role, the games haven’t fully developed their female characters. The Celtic goddess The Morrigan would be an ideal choice to fill this gap and potentially deliver a truly memorable performance. Traditionally, The Morrigan is associated with fate, war, and even death, making her a powerful and compelling figure.

The Morrigan is a powerful figure, blending the raw strength of gods like Zeus and Thor with the cunning of Odin. She rules over prophecy, warfare, and leadership, and can change her form at will. She represents the unpredictable nature of battle, and is even more formidable considering her husband, The Dagda, a major Celtic god. The Morrigan could manipulate The Dagda into seeing Kratos as an enemy, leading to a difficult fight for the God of War against a powerful opponent.

As a huge fan, I’m really hoping Santa Monica Studio introduces a truly brilliant female villain – someone really clever and manipulative, which the God of War series hasn’t really done before. Odin was smart, sure, but I think The Morrigan could be on a whole other level. Imagine her pulling the strings from the shadows, making The Dagda *seem* like the big bad, only to reveal she’s the one who’s been orchestrating everything all along! That would be an amazing twist.

The Morrigan’s position as a war goddess is also crucial. She’s not just capable of deception and strategy against Kratos, but also of challenging him directly in battle. This would create a comprehensive test for Kratos, pushing him to his limits through combat, destiny, and even his relationships. Atreus would likely be a key figure in a Celtic-inspired game, and The Morrigan could exploit that. Conversely, Kratos could depend on Atreus more than ever before, allowing his son to truly prove himself.

Looking back at the 2018 *God of War*, what truly made it special wasn’t just the epic battles or stunning visuals, but the surprising decisions the developers made. While Egypt might seem like an obvious choice for the next setting, Celtic mythology offers a chance to tell a more complex and unexpected story that would genuinely surprise players. That’s why I believe sending Kratos to Egypt would be a missed opportunity – a safe, but ultimately uninspired choice, even though I’m confident Santa Monica Studio could still deliver a polished game.

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2025-09-24 01:41