As a devoted fan, I can hardly contain my excitement as we approach the finale of Marvel Rivals’ current season! But even now, the buzz surrounding the upcoming Season 3 has me on the edge of my seat – it’s shaping up to be an epic ride!
Alongside the usual adjustments, Marvel Rivals Season 3 introduces fresh heroes, partnerships, and additional features that align with the new theme of the season.
Hey there fellow Marvel enthusiasts! Ever pondering when Marvel Rivals Season 3 kicks off and what it could possibly bring? Let me fill you in on the scoop!
I, just as eagerly waiting for new episodes, have been keeping my eyes peeled for any updates. So, let’s delve into what we might expect from this exciting season!
When is the Marvel Rivals season 3 release date?
Marvel Rivals season 3 is currently scheduled to begin on 11th July 2025.
Titled “Awakening the Abyss,” this season introduces two new characters: Phoenix and Blade.
Here’s how the official trailer describes the season:
Following the Timestream Entanglement, the ominous presence of Knull lies dormant within the heart of the Klyntar. His shadowy tendrils span across the cosmos, hinting at the power bestowed by the dark symbiote deity that calls forth a new ruler. A phoenix, arriving from distant galaxies, seeks to annihilate the Klyntar before darkness prevails once more. Yet, this task may necessitate an alliance with an unlikely hero – a warrior hailing from two realms, who thrives on battling the encroaching tide of darkness.
In a clash between the symbiotes’ deity and the Phoenix Force, will you shine brightly with the light of origination or choose the shadow?
What changes in the Marvel Rivals season 3 early patch notes?

NetEase has shared details about the upcoming adjustments in balance before the commencement of season 3, allowing us a glimpse into how things might change at the onset.
Here are the full patch notes for Marvel Rivals season 3:
Vanguard
Emma Frost
It seems that the White Queen is opting for a more stylish approach at the expense of some attack power and durability while in Diamond Form. In simpler terms, her offensive capabilities and resilience are experiencing a minor decrease.
- Reduce Telepathic Pulse Damage at 99 energy from 120/s to 110/s and from 150/s to 140/s at 100 energy.
- Reduce Diamond Form Damage Reduction from 30% to 25%.
Reduce the energy cost of Psionic Seduction (Ultimate Ability) from 3700 to 3400.
The Thing
Openly stating, we’re ready to engage… It’s time for some dynamic action and enhanced capabilities! Let’s bring on the challenges together with our comrades-in-arms!
- New Ability Battle Blitz: The Thing leaps toward enemies, gaining 25% Damage Reduction. Leap targeting distance to enemies is 20m.
- Stone Haymaker New Effect: Knocks down hit flying enemies.
Venom
Venom’s got a stickier grip! His control after diving in is now slightly more terrifying.
- Increase Cellular Corrosion enemy slow effect from 15% to 25%.
Duelist
Human Torch
- Reduce Fire Cluster Damage per projectile from 6 to 5.5.
- Reduce Supernova (Ultimate Ability) activation shockwave Damage from 80 to 75 and Fire Tornadoes DoT from 120/s to 110/s.
- Add Team-Up Anchor bonus 5% Damage boost.
Iron Man
Tony’s slightly powering down with reduced Damage output and a longer wait for his Ultimate.
- Reduce the first two Repulsor Blast hits from 40 to 35 and from 50 to 45 while in Armor Overdrive.
- Increase energy cost of Invincible Pulse Cannon (Ultimate Ability) from 2800 to 3400.
Mister Fantastic
The stretchy genius gets slightly less tanky in his Inflated state.
- Reduce Inflated state Bonus Health from 400 to 350.
Namor
The Sub-Mariner surges forward with smoother aim and slightly sharper tridents!
- Increase Trident of Neptune Projectile Damage from 70 to 75 and Projectile Speed from 120m/s to 150m/s.
- Increase Wrath of the Seven Seas Projectile Speed from 120m/s to 150m/s.
Scarlet Witch
Wanda’s Ultimate just got a little more hex-tra!
- Reduce max slow rate during Reality Erasure (Ultimate Ability) charge period from 35% to 25% and increase Damage from 750 to 850.
Spider-Man
Fans, get ready! Spider-Man will no longer have the Team-Up Anchor bonus, but he’ll acquire a fresh Team-Up Ability and a stronger attack instead.
- Increase ‘Get Over Here!’ kick Damage when pulled to enemies from 50 to 55.
- Increase Spider-Power midair Damage from 50 to 55.
- Increase Amazing Combo Damage from 55 to 60.
The Punisher
Frank’s turret is losing some sting, and his Ultimate is going to need more juice.
- Reduce Culling Turret Projectile Damage from 12 to 10, and decrease the Spell Field Damage from 12 to 10.
- Increase the energy cost of Final Judgement (Ultimate Ability) from 3400 to 3700.
Winter Soldier
Bucky’s getting a little more dangerous from downtown.
- Adjust Roterstern Damage Falloff maximum at 40m from 60% to 70%.
Wolverine
Logan’s regular pace is decreasing slightly, as he requires additional time to hone his claws between each jump.
- Increase Feral Leap strike duration from 4s to 5s and increase its cooldown from 12s to 15s.
Strategist
Invisible Woman
Sue’s healing is a little more reliable, now that’s fantastic!
- Increase Orb Projection healing on launch from 40 to 45 and damage from 20 to 25. Reduce healing on return from 40 to 35 and damage from 20 to 15
Loki
It seems Loki, the Trickster, requires a bit more power for his ultimate move. Looks like all those pranks have taken their toll!
- Increase the energy cost of God of Mischief (Ultimate Ability) from 4000 to 4300.
Mantis
Mantis’s healing touch grows, and her Ultimate is more potent, but its frequency is reduced.
- Healing Flower New Effect: Heals allies by 2.5%/s. Reduce base healing from 20/s to 12.5/s.
- Increase energy cost of Soul Resurgence (Ultimate Ability) from 3700 to 4300. Increase Bonus Max Health from 100 to 150.
Ultron
In this latest update, it appears that Ultron needs to make some tweaks to his programming, as there seems to be a small weakness in his defense systems. Additionally, he has become slightly more independent and less cooperative with the team, which suits him just fine.
- Reduced Dynamic Flight acceleration effect time from 8s to 6s.
- Reduce Imperative: Firewall Bonus Health to self from 75 to 65 and to allies from 55 to 50.
Team-Up Abilities
Ever-Burning Bond (Human Torch – Spider-Man) – NEW
With great friendship comes great firepower!
- As the Team-Up Anchor, Human Torch gains a 5% boost in damage output.
- Spider-Man unlocks the new Inferno Blast ability through his team-up with Human Torch.
Primal Flame (Phoenix – Wolverine) – NEW
Snikt! Now with a side of cosmic fire.
- As the Team-Up Anchor, Phoenix gains a 10% boost in damage output.
- Wolverine gains the new Phoenix Warrior ability through his Team-Up with Phoenix.
Stark Protocol (Iron Man – Ultron/Squirrel Girl) – ADJUSTED
Squirrel Girl joins this tech Team-Up!
- Squirrel Girl gains the new Squirrel Missile ability from her Team-Up with Iron Man.
Symbiote Shenanigans (Venom – Jeff the Land Shark/Hela) – ADJUSTED
The Goddess of Death joins in on the shenanigans.
- Hela gains the Hel Tendrils ability through her Team-Up with Venom.
We’re boosting the strength of Jeff’s Team-Up Ability slightly. Now it packs an even more potent punch!
- Increase Guardian of the Deep maximum Bonus Health from 50 to 100 and max tendril link period from 3s to 5s.
Guardian Revival (Adam Warlock – Star Lord/Mantis) – ADJUSTED
Let’s scale back on the frequency of using this Team-Up, since it’s important for the Guardians to take things at a manageable pace.
- Increase Leader’s Soul and Nature’s Soul ability cooldown from 120s to 135s.
ESU Alumnus (Spider-Man – Squirrel Girl) – REMOVED
Time for these two to graduate on to bigger and better things.
- The Team-Up Anchor effect for Spider-Man has been removed, along with the ESU Alumus Team-Up Ability.
- Squirrel Girl loses the Webbed Acorn ability previously gained from her Team-Up with Spider-Man.
Storming Ignition (Storm – Human Torch) – REMOVED
The fire is out and the storm has passed on this Team-Up.
- Storm loses the Burning Hurrican ability gained from her Team-Up with Human Torch.
- Human Torch loses the Omega Fire ability gained from his Team-Up with Storm.
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2025-07-07 15:04