20 Years Ago, The Elder Scrolls Fixed a Huge Open-World Flaw, but It Didn’t Stick

It’s understandable to overlook imperfections in open-world games, especially considering how difficult they are to perfect. Even the best titles have their issues, and it’s unfair to expect perfection. However, there’s one persistent problem that was actually solved over two decades ago. The fix is so effective and obvious that it’s baffling why it still exists. Despite the success of series like The Elder Scrolls which ditched it long ago, the ever-present minimap continues to plague the genre.








