Dead by Daylight Players Divided on New Mori Kill System

Dead by Daylight Players Divided on New Mori Kill System

As a seasoned survivor in the twisted realm of “Dead by Daylight“, I’ve seen my fair share of Mori kills and the chaos they bring. The recent announcement about the updated Memento Mori system has stirred a mix of excitement and apprehension within the community, much like a survivor caught between a hunter’s legs and a generator that needs repair.


The developers of “Dead by Daylight”, Behaviour Interactive, are continuing to refine the Memento Mori system in their upcoming update. Instead of allowing Killer players to use Offerings to determine how many Survivors they can kill under specific conditions as it is now, the studio plans to limit Mori kills to only be used against the final Survivor in a match. While this change is significant, some “Dead by Daylight” players remain uncertain about whether or not this revised system hits the mark effectively.

In the upcoming update for Dead by Daylight, details were revealed about the revised Mori kill method. Once this update goes live, offerings will no longer be essential for executing a Mori kill. However, if you still decide to bring an offering and manage to pull off the Mori, you’ll receive a significant increase in Bloodpoints as a reward. The key requirement is simply ensuring that you have the last Survivor in a dying state, at which point you can perform the Mori kill.

The current system for “Dead by Daylight”‘s Mori, as stated by Behaviour, significantly influences the outcome of matches. Killers are observed to alter their playstyle when they carry a Mori Offering, aiming to secure the kill and not squander the item. This proposed change offers Killers a free Mori at the end of the game if they manage to down the final Survivor. The strategy is to maintain regular play until reaching this point, then intensify efforts for securing the Mori. Additionally, Behaviour hinted that the Mori will only be effective on the last Survivor, adding a dramatic visual touch to the match’s conclusion.

Those are the ideas behind the change anyway, but again, players aren’t convinced just yet. For one, Dead by Daylight‘s Killer players are worried that the updated Mori system still might promote “slugging,” or the act of bopping Survivors to leave them in the dying state on the ground instead of the natural flow of a match which is to then put them on a hook. The concern is that we’ll see Killers slugging either the second-to-last person so that they can then find the final Survivor or that Killers may tunnel one person and continually slug and camp them so that other Survivors give up and escape, thus granting the Killer a chance to do the Mori on the tunneled Survivor.

Instead, here’s another way to phrase it: There’s worry that the modification might encourage Killers to behave more maliciously, such as transporting the last Survivor to the hatch and then brutally killing them despite prolonging the game. Moreover, since Bloodpoints are earned throughout the match regardless, it seems unnecessary for Killer players to bring a Mori Offering if they already have one guaranteed at the end of the game.

The good news is that the new system will implement one of the best features proposed for the Mori system in the past. When Mori kills are being performed, players will see objects like crates and other distractions removed from view so that nothing is getting in the way of everyone seeing the Mori kill and all its splendor. That part, at least, is something everyone can agree is worthwhile.

In September, when the new update rolls out, the revised Mori kill system from Dead by Daylight will become active. Keep an eye out for the detailed patch notes that will be released then, providing a thorough explanation of how Mori kills will appear in the game.

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2024-09-14 18:09