Frostpunk 2 Developer Explains How Unreal Engine Enabled Mod Support

Frostpunk 2 Developer Explains How Unreal Engine Enabled Mod Support

As a seasoned gamer with years of modding under my belt, I can’t help but feel a surge of excitement about the upcoming release of Frostpunk 2. The prospect of full modding support in this sequel is music to my ears. After spending countless hours tweaking and customizing games on various engines, I’ve come to appreciate the freedom that modding brings.


The forthcoming “Frostpunk 2” plans to grow and enhance its acclaimed predecessor in various aspects, including districts, factions, and other elements. However, what’s especially noteworthy is that unlike the original game, “Frostpunk 2” will offer comprehensive modding capabilities, which should significantly prolong its playtime.

In a conversation with Polygon, one of the co-directors, Jakub Stokalski, shared an insight about Frostpunk 2’s modding tools. Since the initial Frostpunk was developed on their own engine (Liquid Engine), making it accessible for players to modify was tricky. However, with Frostpunk 2 being constructed on Unreal Engine 5, incorporating mod support has become simpler. According to Stokalski, this could potentially extend the game’s lifespan considerably.

He mentioned that they had been considering this action since the creation of “Frostpunk,” but hadn’t found a way to make it happen until now. Originally, they developed “Frostpunk” using their own engine, which gave them flexibility to create unique features, however, the cost of sharing it with players wasn’t justified at the time. Now, it’s simpler because Unreal Engine is a well-known platform for this type of development, with a proven process for these types of projects.

Supporting a lively modding community is advantageous for strategy games, especially on PC platforms. Players find joy not just in playing these games, but also in customizing and enhancing their experience. This aspect definitely deserves encouragement.

The community surrounding both Frostpunk and Frostpunk 2 appears deeply engaged not just with the mechanics of the games, but with the game’s fictional universe. Fans are creating their own stories set in this world, writing fanfiction, and even playing out scenarios on Reddit as if they were letters. This gives those who wish to explore and expand this imagined world a thrilling chance, which is equally exhilarating for our team.

The sequel to Frostpunk is set to debut on PC on September 20th. Development for PlayStation 5 and Xbox Series X/S editions is ongoing, though their launch dates remain undetermined as of now.

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2024-09-16 09:11