Call of Duty: MW3 Drops First Major Update Since Season 6 Launch

Call of Duty: MW3 Drops First Major Update Since Season 6 Launch

As a seasoned veteran of the Call of Duty: Modern Warfare III battlefield, I can’t help but feel a mix of excitement and relief with today’s update. On one hand, it’s always thrilling to see fresh tweaks to my favorite weapons and perks, making each encounter feel more strategic and dynamic. The adjustments to the PDSW 528 and the Sanctum-60 Long Barrel, for instance, have already made a noticeable difference in my gameplay.


Today, Call of Duty: Modern Warfare III has been updated across PlayStation, Xbox, and PC platforms. Less than a week ago, Season 6 of MW3 started, introducing an abundance of Halloween-themed content. Following closely on the heels of its launch, Activision released another update for Season 6 to make minor balance adjustments. Now, a more comprehensive update has been rolled out that is expected to significantly impact both Multiplayer and Zombies gameplay dynamics.

Currently available for download, the fresh update for “Call of Duty: MW3” focuses mainly on rectifying numerous bugs that have surfaced. Alongside these repairs, Activision has also fine-tuned the performance of the DTIR 30-06 and PDSW 528 weapons in significant ways. In terms of the Zombies mode, this update contains a series of adjustments, although they primarily concern bug fixes rather than substantial gameplay changes.

As a die-hard Call of Duty: MW3 player, here’s what’s new in today’s update! The details are all laid out for you in the comprehensive patch notes I’ve got right here.

Call of Duty: MW3 September 24 Update Patch Notes

Global

Settings

  • Improved clarity of the Jump Scares toggle option label.

Multiplayer

UIX

  • Bug Fixes

    • Instead of showing a slightly off-mark value of 149, the attacker’s widget will now accurately display the total player health as 150.

    • In the future, scrolling through the Information panel on a Highlighted Playlist won’t make the Maps vanish from the list anymore.

    • In the Ranked Play menu, buttons should now remain responsive when you’re using both a mouse and keyboard.

    • Killstreak Skins counter now displays the correct value after purchasing a relevant Bundle.

    • Stretched artwork will no longer appear briefly during menu transitions.

    • In the Gunsmith, when CDL (Call of Duty League) mode is turned on, players will no longer be kicked out to the lobby after filtering weapons.

    • Added missing Challenge description to the Constellation’s End Camo for the STG44 Assault Rifle.

Progression

  • From now on, the “Operator Longshot” or “Collateral Kills Challenge” won’t register progress when kills are made from Scorestreaks.

Maps

  • Bait

    • Addressed an exploit allowing players to escape the playable area near the Boardwalk.

Modes

  • Bows Before Throws

    • To mark the approaching The Walking Dead: Road to Terminus Event, I changed Daryl’s weapon from a regular bow to his Crossbow instead.

Weapons & Attachments

Battle Rifles

  • DTIR 30-06

    • Increased recoil gun kick from 27.5deg/s to 32deg/s (+16%).

    • Fixer 1.4 Long Barrel

      • Increased recoil gun kick by 3%.

      • Increased horizontal recoil and vertical recoil by 8%.

    • Sanctum-60 Long Barrel

      • Increased recoil gun kick by 3%.

    • Shadowcaster Suppressed Barrel

      • Increased recoil gun kick, horizontal recoil, and vertical recoil by 4%.

    • Demo Nimble Stock

      • Increased horizontal recoil and vertical recoil by 4%.

    • Rifleman 200 Stock

      • Increased recoil gun kick, horizontal recoil, and vertical recoil by 3%.

Submachine Guns

  • PDSW 528 (MWII)

    • Fixed an issue preventing damage from being dealt between the 27.7m and 37.3m ranges.

Attachments

  • Caster-X1 Compensator Muzzle

    • Properly applied the intended -7% aim down sight time scale.

  • Bracefire-HC Grip Underbarrel

    • Fixed an issue allowing players to toggle Tactical Stance, enabling unintended movement speeds.

Perks

  • Gunslinger Vest

    • Fixed an issue preventing placed Equipment from being picked up.

Killstreaks

  • SAE

    • Explosive damage is now capable of dealing damage to enemies who are underwater.

Zombies

  • Bug Fixes

    • Resolved a problem that stopped players from starting interactions when the ‘Tap to Interact’ option was turned on.

    • Fixed an issue preventing interaction with Rift Pedstals after a player leaves their Squad.

    • Removed Ping button while interacting with a Rift Pedstal as it overlaps with the Offer button.

Gameplay

  • Bug Fixes

    • Players can no longer initiate a vote for multiple Rifts at once.

    • Visual effects from the Pristine Mirror will no longer persist after it is collected.

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2024-09-24 20:41