Invincible Fight Girl Creator Talks Favorite Anime Shows, Coming to Toonami and More

Invincible Fight Girl Creator Talks Favorite Anime Shows, Coming to Toonami and MoreInvincible Fight Girl Creator Talks Favorite Anime Shows, Coming to Toonami and More

As a storyteller, I find myself utterly enamored by the creative process that goes into developing characters like Andy. Her journey mirrors the struggles and aspirations of countless young individuals who dare to dream big and chase their passions relentlessly.


The unconquered Fight Girl animation series is set to premiere on Adult Swim, and we had a chance to chat with creator Juston-Gordon Montgomery about the upcoming show before its release. The production of Fight Girl has been ongoing for quite some time, and it was one of the animated series affected by the changes at Warner Bros. Discovery throughout the years. However, fans can now look forward to the long-awaited debut of this unique action series that blends the excitement of anime and wrestling into a fresh, entertaining experience.

With the debut of “Invincible Fight Girl” set for Saturday, November 2nd at midnight on Adult Swim, followed by streaming on Max the next day, ComicBook had the opportunity to chat with series creator Juston-Gordon Montgomery regarding the upcoming action series. Montgomery shared insights about the anime elements that influenced the creation of this new animated show, the blend of wrestling within its narrative, hints about its intricate power system, and much more. Below, you’ll find our complete interview, which has been polished for clarity.

Invincible Fight Girl Creator Talks Favorite Anime Shows, Coming to Toonami and More

NICK VALDEZ, COMICBOOK: I recall “Invincible Fight Girl” being announced in 2022, but I believe its development started much earlier. Given that it’s finally set to premiere on Toonami, the prominent anime block for Cartoon Network and Adult Swim, how does it make you feel?

JUSTON-GORDON MONTGOMERY: This experience is almost unbelievable. It went far beyond what I ever dared to hope or expect. When I began this project, I merely saw it as a chance to develop a unique show unlike anything we had seen in the West. I never imagined the impact it would eventually have. Now, to know that it will be accessible to everyone and air on Toonami – a channel with personal significance for me – is almost too much to grasp. In 2022, if someone had asked me if this was possible for us, I wouldn’t have believed it. It feels surreal.

You might find Toonami suitable because it possesses a unique anime-like rhythm, which seems uncommon in domestic action cartoons when considering elements such as inner monologues, heavy use of dust effects, and so forth. Could you share some specific anime influences that have shaped the structure, action sequences, and world of this show?

MONTGOMERY: I usually begin with Dragon Ball Z, as it’s like the original, setting the tone and intensity. Our sound effects might remind you of a certain flying sound, a hint for fans who recognize it. As we delve into the genetic makeup of the show, Naruto is another significant starting point for me personally. This was one of the first anime shows I encountered outside of Dragon Ball Z as a kid, and I was captivated by its unique blend of humor and deep, mature themes.

In essence, we’re exploring a protagonist who grapples with an overwhelming, oppressive sense of solitude within his society, and yet he remains alienated from it. He frequently resorts to internal dialogue as a means to motivate himself, striving to believe that he can become someone admired and accomplish seemingly unattainable dreams, all while crafting the environment around him.

One Piece and Hunter x Hunter are exceptional when it comes to constructing their worlds. In the past four years, I’ve discovered that Hunter x Hunter is particularly noteworthy, despite having watched a considerable amount of anime earlier. It’s surprising I didn’t catch it before, even though I had seen Yu Yu Hakusho. The show was so captivating due to its unexpected plot twists and the way it seemed to challenge Shonen genre expectations by saying, “You think you know what will happen? I’m going to purposely go against that.” Instead of sticking with the characters we thought we’d follow, the series often switches focus, exploring other parts of the world or introducing new groups.

Initially, when I stumbled upon these creators, I might’ve thought to myself, “Who are these people and why am I drawn to them?” But soon enough, I found myself hooked, exclaiming, “Wow, this is fascinating!” It opened up new perspectives on what it means to craft a series, particularly the art of world-building and the intricate details that go into it. And oh boy, was Hajime no Ippo a game-changer! Being a boxing enthusiast myself, having practiced for many years, this show truly resonated with me on a personal level.

The show effectively communicates the importance and significance of boxing, regardless of one’s familiarity with the sport. Its storytelling skill captures the drama, the struggle, and the hard work involved, making it engaging for all viewers. In creating our wrestling series, we aim to appeal to both audiences with a background in wrestling and those who may not have one. We want to express the reasons behind its importance, its appeal, and the emotions each moment should evoke.

Invincible Fight Girl Creator Talks Favorite Anime Shows, Coming to Toonami and More

It’s intriguing as well because wrestling is heavily centered around storytelling. Which period of wrestling did you find most captivating? By any chance, are you following anything currently?

As a ’90s kid, I can’t help but reminisce about my golden age – the Attitude Era. For me, it wasn’t just wrestling; it was a cultural phenomenon that captivated the public eye. Whether you were into it or not, it seemed like wrestling was everywhere, making it hard to ignore. It was an unforgettable time for someone like me, growing up, as this era redefined what storytelling in sports entertainment could be. The characters, the personas, and the over-the-top storylines were a league of their own, rivaling and surpassing the narrative depth found in TV shows, sitcoms, movies, or anything else I saw back then.

It’s great to see Andy too, since she possesses a unique charm that makes her stand out. Her backstory as an underdog wrestler adds depth, while her determination to succeed gives off a Shonen hero vibe. Can you tell us more about the process of creating Andy as the main character for this series?

Andy, I often view her as a symbol representing youth’s essence in a broader sense. In our series, which explores individuals chasing their dreams and passions, I believe there’s a profound universal truth in every pursuit. It’s like entering an unknown territory initially, unaware of its rules or hierarchies. This space is the institution itself, filled with established structures, dynamics, and dominant figures. Everything seems pre-arranged, as if everything has already been sorted out.

As a young person entering the arena, you’re expected to assert yourself and strive for your place amidst the competition. I believe this comes from a mix of boldness and ambition – the audacity and hunger that youth often possesses. It’s the confidence to dream big, even if it seems far-fetched, like aspiring to be as great or greater than Mayweather, a boxer known for his skills. However, as you gain experience and age, those kinds of declarations might seem less realistic.

For ambitious young individuals striving to carve out their niche and leave an impact, Andy embodies the essence of their driving force. He symbolizes the youthful eagerness, brimming with admiration and affection for the current world, yet eager to assert his presence within it. It’s a blend of various intricate emotions, experiences, and determination that propels them forward despite challenges and adversity, ultimately deciding that their dream is achievable for them.

Invincible Fight Girl Creator Talks Favorite Anime Shows, Coming to Toonami and More

Speaking of dreams Quesa Poblana — great name, by the way — she’s got an aura. Speaking to how we talked Dragon Ball Z and One Piece earlier, she has a literal aura that has the kind of Dragon Ball Z visual and sound. Then it’s got a little bit of the One Piece Haki with just basically knocking everybody else out. So as a tease for the future, is this something that Andy can potentially do? Is it just specific to Poblana? Is this something that if Andy’s able to train, she can unlock?

Without a doubt, I’d affirm it. For those who pick up on it, we’re hinting at a power system in this universe that goes beyond Quesa Poblana being the sole individual capable of what she does. She’s just the one we’ve witnessed doing it so far. Andy will eventually reach that point too, but there’s more to it than simply boosting your strength to a certain level. In essence, Quesa Poblana serves as a unique portal into the higher-tier conflicts and matches in our world, showcasing the vast potential of this universe compared to where Andy and some of her opponents currently stand. So, she’s both a character and a glimpse into the peak capabilities of this world.

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2024-10-31 07:40