Sony Acquiring Kadokawa Could Lead to Troubling Anime Monopoly

Sony Acquiring Kadokawa Could Lead to Troubling Anime Monopoly

As a long-time anime enthusiast who has spent countless hours immersed in various anime worlds, this potential Sony-Kadokawa merger leaves me with mixed emotions. On one hand, it’s exciting to think about the possibilities of consolidating such immense talent and resources under one umbrella. The prospect of seeing more high-quality productions and perhaps even collaborations between studios is tantalizing.


According to recent reports from Reuters, Sony might be on the verge of purchasing Kadokawa Corporation. If this acquisition is finalized, it could result in a dominant position for Sony within the anime industry, as they would then control a larger share of production and distribution, potentially influencing what gets adapted or animated in the future.

The main point of the report is that Kadokawa Corporation owns FromSoftware, a well-known video game developer responsible for hits like Elden Ring. However, it’s important to note that Kadokawa has a much broader scope than just video games. If Sony were to acquire Kadokawa entirely, they would gain an unparalleled influence in the anime industry due to Kadokawa’s various studios, distribution networks, licensors, and other assets related to anime production.

What Does This Mean for the Anime Industry?

Over the past few years, Kadokawa Corporation has garnered significant interest from anime enthusiasts, particularly after their commitment to produce at least 40 new anime series annually, announced in 2021. This ambitious endeavor has undeniably led to the success of numerous franchises, with popular recent releases such as Delicious in Dungeon, Re:Zero -Starting Life in Another World-, The Rising of the Shield Hero, and others. Furthermore, the production titan has recently acquired prominent studios like Doga Kobo, which have gained attention in the last couple of years with productions like Oshi no Ko and Alya Sometimes Hides Her Feelings in Russian. However, this is just a fraction of what they do. The company extends its reach far beyond the screen.

Beyond just video game studios like FromSoftware or Spike Chunsoft, Kadokawa Corporation owns various light novel, manga, and magazine publishers such as ASCII Media Works (responsible for the popular franchise Love Live!), Enterbrain (known for Ranking of Kings), and even bookstores like Bookwalker. This allows overseas fans to import these Japanese light novels that haven’t been released globally yet. In English language publishing, Kadokawa has significant ownership in distributors such as J-Novel Club and Yen Press. Kadokawa also has a system in place for bringing their top works to the screen, with Sony holding a substantial stake in all these ventures as well.

RELATED: FromSoftware Being Owned by Sony Would Be Horrible for the Gaming Industry

Sony Acquiring Kadokawa Could Lead to Troubling Anime Monopoly

In collaboration with Aniplex, Sony is already involved in overseeing popular series like “Demon Slayer: Kimetsu no Yaiba” and “Sword Art Online”, as well as other productions from studios such as A-1 Pictures and CloverWorks under the Aniplex umbrella. Additionally, Sony has expressed intentions to cultivate fresh talent in the industry through their Anime Academy. They aim to recruit individuals for studios like A-1 Pictures and CloverWorks with the goal of fostering this new talent on a global scale for anime creation.

Besides Sony’s ownership of Crunchyroll, one of the primary streaming platforms for anime, it has now become the sole source for numerous series not available elsewhere following Sony’s complete takeover of Funimation earlier this Spring. Although a few popular franchises like Dragon Ball Daimaoh and Dandadan are being shared this Fall, Crunchyroll remains the principal hub for most new anime releases with each seasonal wave. If Sony manages to acquire Kadokawa, they will hold significant control over various stages of the anime production chain. This includes selecting light novel titles for publication, choosing which ones to adapt, and ultimately distributing these franchises globally.

As an enthusiast, I can’t help but ponder over the potential implications of a unified, global release for prominent anime series. On one hand, this could lead to a more cohesive viewing experience for us fans worldwide. However, it also signifies the potential absorption of another significant publisher with its unique identity and intellectual properties, in this case, Sony. It’s an exciting prospect, but I can’t help but feel a twinge of sadness at the thought of losing such a distinctive voice in the anime industry.

HT – Reuters

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2024-11-20 01:40