As a seasoned gamer with years of experience under my belt, I can attest to the sheer joy these two nifty tricks have brought into my Stalker 2 gaming life! The agony of waiting for those pesky intro videos and shader compilations is now but a distant memory.
Upon reading the review for Stalker 2: Heart of Chornobyl, I immediately felt compelled to try this highly anticipated sequel. Unfortunately, much like many PC gamers may discover, the launch hasn’t been trouble-free, with players encountering numerous game-breaking bugs and requiring substantial updates just to find enjoyment and immerse themselves in the game.
Apart from other factors affecting my enjoyment of Stalker 2, the extended wait to start playing it has been an additional issue. The numerous intro videos combined with a mandatory Unreal Engine 5 shader compilation each time I launch the game make for a very testing experience, and this is particularly frustrating when attempting to play on my gaming laptop, which isn’t as swift or powerful as my primary setup.
Fortunately, there’s a solution for all Stalker 2 PC gamers who want to skip the forced intro videos and shader compilation. Here’s one way to put it:
Stalker 2 loading without hacks to skip shader compilation and intro videos (4 minutes, 56 seconds!)
Time to load into playable game = 4 minutes, 56 seconds
From the lengthy video you’re viewing, it’s clear that Stalker 2 requires nearly five minutes from when I start the game before it becomes playable, without any cheats involved. This prolonged wait is quite disheartening, as it means I have to endure a delay long enough for me to make a trip to the local store and back every time I wish to enter the immersive world of the Zone. The introductory videos contribute to the wait, but the primary culprit is the mandatory Unreal Engine 5 shader compilation, which significantly increases the time I have to spend waiting.
Stalker 2 loading with hacks to skip shader compilation and intro videos (52 seconds!)
Time to load into playable game = 52 seconds
Straight off the bat, I’m already playing Stalker 2 within mere seconds after starting the game, thanks to these two handy tricks. Remarkably, there’s no dip in performance during gameplay, making it a full-fledged victory. This load time reduction is staggering – a whopping 4 minutes and 4 seconds shaved off! That’s a colossal 82.43% decrease in the time it takes to load the game. Impressive, isn’t it? Now, can you see why this has become a real game-changer for me?
How to replicate these Stalker 2 results on your own system
“Go ahead and experience the joy of faster loading times yourself, it’s quite straightforward! All you need are two simple tricks.” Let me walk you through them:
1. How to remove forced shader compilation
Begin by locating your AppData folder, which might be hidden initially so remember to reveal hidden files in your USERNAME folder under WINDOWS. Next, proceed to the ‘Windows’ or ‘WinGDK’ sub-folder within the ‘Stalker2’ directory. If you are playing Stalker 2 via Steam, this is where you should find it.
C:\Users\[WINDOWS USERNAME]\AppData\Local\Stalker2\Saved\Config\Windows
Or here if you’re playing via Game Pass on the Xbox App:
C:\Users\[WINDOWS USERNAME]\AppData\Local\Stalker2\Saved\Config\WinGDK
In your ‘Windows’ or ‘WinGDK’ file directory, launch Notepad and paste the given code into a new, empty document:
[SystemSettings]
r.PSOWarmup.WarmupMaterials=0
After completing the task, remember to click on ‘Save As’ instead of just ‘Save’. Choose the option ‘All Files’ before typing in the name ‘Engine.ini’. By doing so, you ensure that the file gets saved as an .ini file, which is necessary for this purpose. If you only click ‘Save’ without selecting ‘Save As’ and then ‘All Files’, it will save the file as a .txt file, which won’t work in this case.
Place your recently created ‘Engine.ini’ file in either your ‘Windows’ or ‘WinGDK’ directory (the specific paths are provided earlier). By doing this, you’ve effectively disabled the forced shader compilation when loading Stalker 2.
It’s crucial to reactivate shader compilation whenever your game receives an update or when your graphics card company releases a new driver version. To do this, you can either move the ‘Engine.ini’ file from the ‘Windows’ or ‘WinGDK’ directory (like placing it on your desktop) or open the file and change the last number in the code from 0 to 1. After that, run the game post-update or new graphics driver, let the shaders compile again, and then turn off shader compilation once more. It’s as simple as pie!
2. How to remove intro videos
To manage those compulsory introduction videos,
Steam = C:\program files (x86)\steam\steamapps\common\S.T.A.L.K.E.R. 2 Heart of Chornobyl
Xbox = C:\XboxGames\S.T.A.L.K.E.R. 2 Heart of Chornobyl
Instead of playing out the introduction videos in Stalker 2, they’ll skip right over them upon launch. This, along with the absence of shader compilation, will take you straight to the main menu. From there, you can jump right back into your ongoing gameplay experience without delay.
Conclusion and final notes
Currently, these two hidden tricks are revolutionizing my experience with Stalker 2 for me, and I believe they could enhance your enjoyment too. The rapid boost from wishing to play the game to actually playing it with these secrets applied is immense, and has already saved me an enormous amount of precious gaming time that would have been wasted on a tedious waiting game otherwise.
Keep in mind that shader compilation plays a crucial role in ensuring your games run smoothly on your system. Whenever Stalker 2 receives an update or if your graphics card manufacturer releases a new driver, make sure to reactivate shader compilation and run it once. This allows your system to adapt to the updated game/driver files without having to undergo compulsory Unreal Engine 5 shader compilation every time you launch the game. Enjoy your gaming experience, Stalker!
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2024-12-02 15:02