As a seasoned explorer of the post-apocalyptic genre, I’ve ventured through many desolate landscapes and fought against formidable foes. Yet, none have captivated me quite like the enigmatic world of Stalker. This series has a unique charm that sets it apart from its contemporaries, and understanding its roots only deepens my appreciation for this masterpiece.
In the realm of post-apocalyptic video games, you’ll find a wealth of options, each offering unique stories about survival and struggle. One game that has steadily gained popularity, transitioning from a niche hit to a contemporary favorite, is the Stalker series.
Unlike many other post-apocalyptic games, it’s unique in that the world isn’t entirely destroyed, except for a singular area known as The Zone. This intriguing deviation from the norm has attracted fans with its captivating narratives and terrifying creatures. However, one might wonder where this fictional universe originated and what lies behind the tales of these stalkers?
What Is Stalker Based On?
Here are two key responses that can be traced back as inspiration for the central ideas in the Stalker series, and they also contribute to its semi-post-apocalyptic environment.
- Stalker, the 1979 film
- Roadside Picnic, a sci-fi novel by the Strugatsky brothers
What Is The Stalker Movie?
Initially, it’s important to note that all these interpretations stem from the 1979 film “Stalker” by Andrei Tarkovsky. The narrative revolves around a trio, where two individuals – a writer and a scholar – harbor an ambition to traverse into a region called “The Zone”. This mysterious area is rumored to conceal a central room within its dangerous confines, which supposedly grants wishes.
The setting of the film primarily occurs within the hazardous, forbidden Zone, which is also depicted in numerous rundown apartments situated in a struggling city on the outskirts of the Zone, in the ex-USSR.
In the film “Stalker,” the specific location of “The Zone” within the Soviet Union remains unspecified, yet the video games have relocated this setting to contemporary Ukraine, with “The Zone” encompassing the vicinity of the old Chornobyl nuclear power plant in Pripyat.
The Zone is portrayed as a perilous and frequently surreal location, where the Stalker seems to maintain an all-encompassing bond, a connection mirrored in certain Stalker video games as well.
In the game and film, they each provide a glimpse into the diverse abnormalities prevalent within The Zone; however, the ones depicted in the movie tend to be psychologically intense and thought-provoking, while those in the games are typically physical and potentially lethal right away.
This film is responsible for introducing the term “stalker” into the vocabulary of several Soviet nations. After its premiere, there was an increase in urban exploration activities worldwide.
What Is Roadside Picnic?
The 1972 science fiction novel “Roadside Picnic” was penned by brothers Boris and Arkady Strugatsky. This novel serves as the foundation for the film “Stalker,” although it provides a general blueprint rather than a precise adaptation. Various games have drawn inspiration from this novel, both through direct references and indirectly, by incorporating concepts that were adapted from the movie version.
One of the top-performing science fiction novels to emerge from the erstwhile Soviet Union gained widespread popularity, with translations and distribution occurring globally, a feat that was challenging given the international geopolitical strife during that period.
The story unfolds in an unspecified nation during a fictional 70s timeline, where aliens have made contact in six distinct locations worldwide (referred to as Zones). Although their intentions remain ambiguous since they’ve left, the landing sites exhibit strange abnormalities and energy fluctuations.
Additionally, there was an attempt at creating a television series adaptation of Roadside Picnic back in 2016, aiming for broadcast on AMC. However, despite these initial efforts, the project never progressed beyond its pilot episode.
The story revolves around a character named Red, who often ventures into an area he resides near, known as the Zone, to collect unusual items while dodging government scrutiny. This narrative shares some similarities with the Stalker video game series, particularly in terms of the strange creatures and mysterious substances it describes.
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2024-12-05 17:34