Crimson Desert is Absolutely Gorgeous in Native 4K on Ultra (and It’s Not Even the Highest Preset)

Pearl Abyss showed Digital Foundry gameplay footage running on a high-end PC with an AMD Ryzen 7900X3D processor, a Radeon RX 7900 XTX graphics card, and 32GB of DDR5 RAM. The game used V-Sync and AMD’s FSR technology set to its highest quality (Ultra), which also turned on advanced weather effects and ray tracing. Digital Foundry observed a frame rate mostly staying at 60 frames per second, with occasional dips in some areas, but noted that the build was still under development.

Will Fourth Wing Be Prime Video’s Answer to Game of Thrones?

As streaming services battle for viewers, Amazon’s Prime Video really needs a hit show to stand out. They were hoping that big-budget fantasy series like The Lord of the Rings: The Rings of Power and The Wheel of Time would make them leaders in the genre, but those shows haven’t quite achieved that level of success.

Highguard’s Focus on Sweaty Teamwork Contributed to Its Undoing, Says Former Level Designer

Alex Graner, a senior designer formerly at Wildlight, shared his perspective on the issues facing the game during the Quad Damage podcast (as transcribed by PCGamesN). He said his main worry stemmed from the decision to focus entirely on 3v3 gameplay – a move that prioritized experienced player-versus-player (PvP) enthusiasts. He noted that the game was also in a state of constant change, adding to the challenges.

DOOM: The Dark Ages DLC is “Basically Like a Sequel” and “Just Ginormous,” Says Hugo Martin

Honestly, I think the reason we haven’t gotten any news about the DLC is just how big it is. Hugo Martin, the creative director, was on the Slayers Club stream recently and kept saying it’s massive – like, seriously huge. He admitted it’s been a while since the main game came out and we’re all waiting, but he wants us to know this DLC feels like a whole new game. He kept using words like ‘ginormous,’ so yeah, it sounds like they’re building something really substantial.

Mortal Kombat Could Be Heading In A Completely Different Direction

Ed Boon, creator of the popular Mortal Kombat series, is often asked for his opinions on other fighting games. People value his expertise and seek his thoughts on potential crossovers like Street Fighter vs. Mortal Kombat, and even how to improve games like Tekken. Recently, Boon shared his ideas on X (formerly Twitter) about how another fighting game series, similar to Mortal Kombat, could return to its classic arcade style.