As a seasoned Monster Hunter veteran with countless hours hunched over my trusty Long Sword, I must say that the latest developer livestream from Capcom has left me both hopeful and cautiously optimistic about Monster Hunter Wilds on PS5. Having braved the rough waters of the beta, I can attest to its initial performance woes, so the promise of a smoother 60 FPS experience in the final build is nothing short of music to my weary hunter’s ears.
Earlier today, Capcom conducted a live stream for Monster Hunter Rise developers, detailing their main focus points leading up to the game’s release in February.
This extensive discussion offers valuable insights from Director Yuka Tokuda, and I must say, the proposed (and ongoing) enhancements sound truly promising.
Behind the scenes, you’ll notice quite a few modifications in the gameplay mechanics. Weapon varieties are undergoing significant improvements, and aspects such as the speed at which enemies retreat after combat have been enhanced for a smoother experience.
However, let me address the question about the PS5 performance. This aspect was indeed a significant concern for players who experienced the Wilds beta a few months ago, as they found the test build to be less than smooth. Since then, Capcom has assured us that more recent builds perform much better. Now, let’s delve into an update they’ve shared on this matter.
Previously broadcast as part of the live stream, the team demonstrated fresh PS5 gameplay utilizing the performance mode. Right away, it’s evident that the frame rate is significantly smoother than what we observed during the beta testing. It appears to be running at a silky-smooth 60 frames per second, approximately.
Later on, Capcom shared more information through social media platforms: “Here’s a sneak peek at our refined ‘Prioritize Performance’ setting operating on PlayStation 5. The team has tackled rendering issues from the open beta test and is continuously enhancing it for release.” It’s reassuring to hear about their progress.
On launch day, the developer will add PS5 Pro compatibility through an update. As we approach release, we’ll learn more about the improvements that will come with it.
You won’t believe it, but Monster Hunter Wilds is just around the corner! It’s scheduled for release on the 28th of February.
What are your thoughts on the possible PS5 performance of Monster Hunter World: Iceborne? Are you hopeful, apprehensive or do you prefer to explore the wilds and share your sentiments in the comment section below?
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2024-12-19 22:36