As a gamer with a nostalgic heart and a shelf filled with Nintendo classics, I must say that the naming process for Mario & Luigi: Brothership intrigued me greatly. It was fascinating to learn about the backstory behind the chosen title and the various other options that were considered, such as “Super Mario Bros. Wonder” which, unfortunately, had already been taken by an earlier release.
The final choice of “Brothership” is a clever one, as it subtly reflects both the ocean setting and the bond between our beloved protagonists. The fact that this is the first time the title in the U.S. and Europe matches the Japanese version adds a touch of authenticity to the game.
It’s always interesting to see how the creative process unfolds behind the scenes, and I can’t help but wonder if there were any other potential names that might have been just as intriguing. Perhaps “Mario & Luigi: The Seafaring Saga” or “The Brothers of the Briny Deep”?
In a lighter note, I can’t help but chuckle at the thought of Nintendo and Acquire having a friendly argument over which title to choose, with one side passionately advocating for “Wonder” and the other insisting on “Brothership.” Now, that would make for an entertaining Mario & Luigi game in itself!
Developing an appropriate title for the game “Mario & Luigi: Brothership” turned out to be quite challenging for Nintendo and its developer Acquire. In all, they brainstormed over 100 possible subtitles for this game, eventually settling on “Brothership“. Although they haven’t disclosed the other names in contention, a recent interview with Nintendo Dream (translated by Nintendo Everything) sheds light on one surprising possibility. Producer Akira Otani initially intended to incorporate “wonder” into the name, but had to rethink it due to the existence of “Super Mario Bros. Wonder“.
Originally, I had planned to incorporate ‘Wonder’ into the name, something like “Mario & Luigi Wonder.” However, before we could finalize it, a game called “Super Mario Bros. Wonder” was released, so we decided against using that name (laughs).
In October 2023, the game titled “Super Mario Bros. Wonder” was launched, a full year before the debut of “Mario & Luigi: Brothership.” Acquire missed the mark initially, but it seems that timing wasn’t everything in this case. “Super Mario Bros. Wonder” turned out to be an ideal title for the 2D Mario game and effectively introduced the concept of the Wonder Flower to players. On the other hand, “Brothership” proved to be a double-edged sword for the RPG. Not only did it successfully portray the game’s underwater setting, but it also succeeded in capturing the relationship between its two main characters.
In their collaboration, Nintendo and Acquire brainstormed numerous concepts, ultimately settling on ‘Brothership’ from Acquire. The term ‘ship,’ you may know, is often associated with vessels, but in this context it represents the brothers’ base or island. Interestingly, it also symbolizes friendship, similar to the term ‘friendship.’ (Otani explained this to Nintendo Dream.)
In contrast to their Japanese counterparts, earlier Mario & Luigi games had distinct titles in the United States and Europe. The initial game of the series, referred to as “Mario & Luigi: Superstar Saga” in the west, was called “Mario & Luigi RPG” in Japan. This naming pattern persisted across most sequels. However, with “Mario & Luigi: Brothership“, it’s notable that the U.S. and European titles matched the Japanese one for the first time, suggesting that the developers created an innovative and catchy name.
In the festive season of 2021, “Mario & Luigi: Brothership” was one of Nintendo’s significant in-house games, along with “Super Mario Party Jamboree” and “The Legend of Zelda: Echoes of Wisdom.” For the early part of 2025, Nintendo’s strategy for Switch primarily focuses on upgrades, with “Donkey Kong Country Returns HD” slated for January, followed by “Xenoblade Chronicles X: Definitive Edition” in March. “Metroid Prime 4” and “Pokemon Legends: Z-A” are expected to launch at some point in the following year, though they don’t have a confirmed release date yet. In the coming weeks, we can expect more information, including details about Nintendo’s future gaming system, provisionally known as “Switch 2.”
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2024-12-29 19:39