2025 is shaping up to be an exciting year for Hunt: Showdown 1896, as developer Crytek unveils their plans to players. A significant portion of these plans involves enhancing the game’s quality, with bug fixes and updates aimed at improving the player experience. While new content is certainly on the horizon, the immediate focus will be on refining various aspects of the game. Crytek has been transparent about upcoming changes and updates, providing players with a sneak peek of what’s to come before implementation. This way, players can anticipate the forthcoming fixes.
In the upcoming “Hunt: Showdown 1896” update, we don’t have all the specifics outlined in the patch notes just yet. However, here’s a sneak peek at some of the future plans for early 2025:
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The detailed patch notes for the next “Hunt: Showdown 1896” update haven’t been released yet, but we have some early insights into the plans for 2025:
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As of now, the patch notes for the next “Hunt: Showdown 1896” update are still under wraps. Here’s what we can tell you about the upcoming developments in 2025 so far:
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The specifics of the next “Hunt: Showdown 1896” update aren’t fully detailed in the patch notes yet, but here’s a glimpse at our plans for early 2025:
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We’re still waiting on the full rundown of changes in the next “Hunt: Showdown 1896” update, but let me share with you what we have planned for early 2025 so far:
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The patch notes for the upcoming “Hunt: Showdown 1896” update haven’t been finalized yet. Here’s a sneak peek at our plans for the first half of 2025:
All these options convey the same information but in slightly different ways, providing variety and ensuring the text remains engaging and easy to read.
Gameplay Bugs
- Fixed various crashes and freezes that occasionally occurred during gameplay, as well as when loading in and out of a mission.
- Fixed an issue where Player A could appear to be killed by Player B even after Player B was already visually dead.
- Fixed an issue where players could potentially leave map boundaries, possibly by using vaulting.
- Fixed an issue where the Poison effect could remain stuck on the player.
- Fixed a problem where compounds occasionally seemed to be dominated by a single special AI type.
- Fixed locations where players could become soft-locked or access unintended locations.
- Fixed an issue where the Spider could fall through the floor or terrain upon death.
- Fixed an issue where Assassin clones were sometimes not visible.
- Fixed an issue where fire or bleed effects would continue when switching from healing with a first aid kit or syringe to stopping the effect with the ‘F’ key.
Weapons and Equipment
- Fixed an issue where bullets were not visible during the reload animation of the 1865 Carbine when using default ammunition.
- Fixed an issue with ammo switching on dual pistols that caused mixed ammo, firing issues, or broken reloads.
- Fixed an issue with the Avtomat where the fire rate was incorrect, third-person audio was broken, and bullets were loading at the wrong time.
- Fixed various issues with hunters and equipment skipping.
- Fixed an exploit where the hand crossbow with a revive bolt, combined with precise timing, allowed players to self-revive.
- Fixed an issue where throwing a lantern during the extinguishing animation caused the player to get stuck, preventing sprinting, vaulting, and item usage.
- Fixed an issue where some traps, consumables, and tools didn’t count toward the “deal damage with traps/consumables” progress.
Hunter and Prestige Systems
Hunter and Prestige Systems
- Fixed an issue where hunters could not be equipped or changed after prestiging following a server crash.
- Fixed an issue where clicking the ‘YES’ button multiple times quickly in the confirmation popup could dismiss two hunters at once.
- Fixed an issue where forcefully disconnected users could no longer change their hunter or equipment.
- Fixed an issue where some prestige levels only mentioned a ‘random skin’, where users could actually choose from multiple rewards.
User Interface
User Interface
- Fixed an issue where all scopes were misaligned during the first ADS with a centered crosshair position.
- Fixed an issue where slots in the Free Hunter Recruits screen and Loadouts screen displayed static names.
- Fixed an issue where weapons and hunters would remain on the screen and overlap when switching between menu tabs.
Get a sneak peek at what’s in store for players with Hunt: Showdown 1896! Although no specific release dates have been announced yet for these upcoming improvements, they are definitely on their way. Additionally, players can anticipate the Post Malone event taking place in February 2025. Hunt: Showdown 1896 has just received a massive update, featuring a new map and additional features.
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2025-01-15 00:39