Over time, the difference in capabilities between the Xbox Series X|S and PlayStation 5 is increasingly becoming more prominent, and it’s likely that this gap may widen further by the year 2025.
As a dedicated enthusiast, I’m thrilled to share that Microsoft appears to be embracing a fresh identity, transitioning into a third-party game publisher. Not long ago, the head honcho, Phil Spencer, hinted at an exciting shift in strategy – with most of their upcoming games planned for release on Sony’s platform.
Nevertheless, the colossal $1 trillion company maintains its desire to produce additional hardware, which raises an intriguing query: what could persuade one to opt for a hypothetical next-generation Xbox rather than a PS6?
Spencer indicates that his organization intends to surpass Sony in terms of console abilities, rather than just game content.
He expressed to Gamertag Radio that he desires individuals to select their hardware based on its own capabilities, aligning with their preferences for gameplay locations, and furthermore, they aim for their hardware to stand out due to its unique features.
The outspoken executive didn’t offer any examples of the kind of capabilities he expects to offer.
Currently, the user experience for both Xbox Series X|S and PS5 is rather comparable. Sony places emphasis on the immersive capabilities of the DualSense controller and technology like Tempest 3D audio, whereas Microsoft highlights advantages like Quick Resume and their Play Anywhere program.
Spencer went on to say, “From my perspective, hardware is essential to our operations, yet we’re not aiming to restrict game availability from other sources for our own advantage.
Let’s create cutting-edge hardware that people find appealing for entertainment purposes, regardless if it’s held in hand, displayed on a screen like a TV, or situated elsewhere.
Microsoft has made another promise towards developing a handheld device, which seems to be mirrored by Sony’s plans as well. Notably, Sony’s Remote Play handheld device, known as PS Portal, was already the top-selling accessory in the United States back in 2024.
Spencer’s ideas are logical, but we’re uncertain about his implementation plan. The Xbox Series X|S seems to be lagging in popularity compared to the Xbox One, especially when it comes to exclusive games. We’re skeptical that its popularity will increase once it stops offering these exclusives.
Beyond what we’ve noticed, the PS5 Pro’s price suggests that manufacturing advanced hardware has become costly today. Given Microsoft’s competitive nature, they wouldn’t want to sell at a loss either. Upgrading to a powerful device with specs surpassing the hypothetical PS6 will not be cheap, and we’re currently experiencing a time when additional investment may yield less profit – a phenomenon known as diminishing returns.
Additionally, it’s challenging to envision Xbox coming up with innovative solutions in terms of inputs, given that launching an exclusive controller might contradict their aim for global accessibility. At this point, it seems as though the company finds itself in a tricky situation, sandwiched between a rock and a hard place.
It’s quite promising that the upcoming years could be filled with intrigue, given how we gradually uncover the details of the next generation and its implications for both Sony and Microsoft.
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2025-01-28 09:06