MultiVersus Shutdown Sparks Outrage as Game Director Faces Threats from Angry Players!

Warner Bros.’ popular game MultiVersus is set to close in May, adding another significant financial setback to their struggling gaming sector. This sudden shutdown has left players disillusioned, particularly those who invested in premium content. However, the disappointment has grown into something more intense, with allegations of threats against the game’s director and development team regarding their personal safety.

MultiVersus Ending—No Refunds Announced

Just last week, it was announced that MultiVersus Season 5 would mark the end of the game, with all servers scheduled to close on May 30. This unexpected decision has left players taken aback, especially since they had been able to make real-world purchases until quite recently. Even though you’ll still be able to play the game offline in local and practice modes, the online features will no longer be accessible.

The situation has grown more complex since no refund policy was disclosed, disappointing fans who bought the $100 Founder’s Pack, as they feel misled. Many players now find their unused character tokens worthless, as they have already unlocked every fighter. This dissatisfaction has resulted in a surge of unfavorable reviews on Steam (referred to by IGN as “review bombing”), causing MultiVersus’ rating to significantly drop following the announcement.

Game Director Addresses Backlash and Threats

Speaking up following several days of growing discontent among players, Tony Huynh – co-founder of Player First Games and head honcho of MultiVersus – conveyed feelings of sorrow regarding the game’s predicament, yet expressed gratitude for the chance to bring it to fruition.

On the other hand, he also acknowledged a concerning situation: threats of violence directed towards him and his colleagues.

As a follower, I understand that we’re all going through a tough time, and I feel it deeply within our community at Player First Games. However, I must address this issue directly: while everyone is entitled to their opinions and thoughts, it becomes unacceptable when those opinions involve threats of harm. That’s where we draw the line.

In a supportive stance, the studio’s community manager, Angelo Rodriguez Jr., disclosed that the director himself had actively interacted with fans and fine-tuned the game according to their input, as demonstrated by Huynh’s case.

Rodriguez expressed concern, saying he’s been unable to sleep peacefully for several days due to the ongoing events involving Tony. He made it clear that he finds any threats of violence directed towards Tony unacceptable and unimaginable.

Warner Bros. Faces Massive Gaming Losses

Warner Bros. Games’ recent decision to halt MultiVersus follows a line of significant setbacks. It’s reported that the game cost the company around $100 million, adding to the existing $200 million loss from Suicide Squad: Kill the Justice League. The latter’s rocky debut led WB Games to reevaluate their approach, with CEO David Zaslav acknowledging that the gaming division is currently falling short of expectations.

Currently, Warner Bros. is focusing more on a selected group of significant franchises such as Hogwarts Legacy, Mortal Kombat, Game of Thrones, and particularly DC properties like Batman. However, recent job cuts and the cancellation of Suicide Squad’s additional content post-launch hint that the company is yet to fully recover from its challenges.

Despite all the commotion, enthusiasts of MultiVersus have until May 30 to experience the game during its final season. The developers at Player First Games are planning a significant upgrade, packed with over 50 pages worth of enhancements. Yet, for numerous fans, the harm has already been inflicted—MultiVersus serves as another reminder of how live-service gaming can go awry in today’s world.

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2025-02-03 21:56