Thronefall Gets Final Content Update

Initially unveiled through Steam Early Access in 2023, the game titled “Thronefall” officially debuted version 1.0 in October 2024. Crafted by independent studio Grizzly Games, this minimalist tower defense game appears to be a concealed treasure for both PC and Nintendo Switch users, and has been consistently upgraded since its recent release. Nevertheless, the compact development team is embarking on their next journey as they declare the game is now fully content-rich.

In the latest update of Thronefall, version 2.11, there are a dozen fresh mini-games added to the strategy title. The creators characterize these games as challenging, often resembling puzzles, and featuring unique rules that significantly alter the gameplay experience. While it’s suggested to complete the campaign first before attempting these challenges, players can now dive into them immediately. These new modes are optional additions, serving as creative trials that highlight the game’s unrealized potential and providing seasoned gamers with additional activities once they have grasped the core mechanics.

Grizzly Games has spotlighted three mini-game modes that can now be accessed via the Thronefall Update 2.11. The True Endless mode takes players to the Totend map where they’ll encounter a seemingly endless barrage of random enemy waves, which happens to be the most demanded mode and distinct from the existing Eternal Trials.

In Reverse Siege, players switch roles and assume the role of attackers, targeting an enemy base on the Freifort map. This mode, much-requested by the community, offers a challenging experience that the developers describe as “spicy.” They also mention it’s “surprisingly fun” and could potentially work well as a standalone game.

In the latest mini-game mode, you’re challenged to gather as much gold as you can. The gold can only be obtained by activating summoning circles spread across the map. This allows the player to decide the level of difficulty for their gameplay experience.

Towards the conclusion of their recent update, Grizzly Games unveiled that they are actively developing a new project. This means that Thronefall has now been officially declared finished. The studio will carry on maintaining the game, addressing any bugs or other pressing matters.

According to a recent announcement from Grizzly Games, the development of Thronefall is now officially finished. They will maintain the game by addressing any bugs and immediate problems as they arise, but beyond that, they are eager to explore new journeys with the game.

The update goes on to express gratitude for an extraordinary trip, noting that it’s been quite a ride since the Early Access debut. Appreciation is extended for all the valuable feedback and assistance provided along the way. You have truly excelled, and partnering with you has been enjoyable. This isn’t farewell; we’ll cross paths again, whether in Thronefall or whatever lies ahead!

In addition to introducing the latest mini-modes, Update 2.11 for Thronefall also comprises various enhancements to user experience and bug resolutions as detailed in the following points:

or

Update 2.11 of Thronefall not only adds new mini-modes but also incorporates numerous quality improvements and bug corrections, which are outlined below:

Both sentences convey that the update includes new features (mini-modes) as well as improvements to quality of life (user experience enhancements) and bug fixes. The second version might be slightly more formal, while the first one is a bit more conversational and easier to read.

Thronefall Update 2.11 Patch Notes

Quality of Life

Nothing groundbreaking, but important nevertheless:

  • Color blindness settings: Option to change enemy colors
  • Speed toggle hotkey: Allowing you to speed up time, unbound by default
  • Better controller detection: Tutorial tooltips automatically switch icon depending on your input method (should have been there a long time ago, sorry) and updated support for more controller devices
  • 4 New Languages: Korean, Italian, Ukrainian and Czech

Bug Fixes

Some smaller fixes here as well:

  • Fixed the enemy tooltips in the pause menu to always work with the mouse, even after navigating to check out other waves.
  • Fixed a bug with the save/load system of the Eternal Trials to sometimes load the incorrect save file. (Sorry if you lost your progress to this!)
  • Fixed ghosts being stuck mid-air when using the God of Afterlife mutator.

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2025-02-04 01:15