Have you noticed that the PlayStation Store seems to be in disarray lately? It appears to be overflowing with subpar “simulator” games that boast AI-generated art and misrepresent their gameplay, leading to a less than satisfying gaming experience. This issue has become so severe that it seems like genuine games are being pushed off the front page on a daily basis. Some might even say that Sony appears to have been unresponsive to this problem for months, if not years.
If you’re still skeptical, feel free to explore the “Wishlist Games” section on the PS Store. It appears quite grim, and some content seems suspiciously similar (with the exception of Onimusha: Warlords; our character Capgod was never intended to imitate others).
Rebekah Valentine from IGN deserves today’s journalism accolade for her in-depth exploration of the repetitive money-making schemes in the gaming industry. While Kotaku and Aftermath have tackled this topic from different perspectives, the challenge lies in holding accountable the shady developers and publishers who manage to evade responsibility. Sony seems to be permitting this behavior to persist. These covert studios keep churning out these games, and as Dead Domain found out, tracing them can be extremely difficult due to their lack of proper business or contact information, which is either non-existent, outdated, or incorrect.
The article delves into the procedure for submitting a video game to Sony for approval, a step that is frequently misconstrued by gamers and developers alike. According to interviews with various indie and AAA publishers, Valentine clarified: “Many players as well as novice developers mistakenly believe this is similar to a quality assurance check. This is untrue; the developer/publisher is responsible for ensuring the game’s code complies with hardware specifications before submission. The platforms simply verify that the game adheres to their technical requirements.
Valentine learned that unlike Nintendo and Xbox, which thoroughly examine all changes to their store pages before they’re made public, PlayStation performs a quick pre-launch check. Additionally, the consequences for posting incorrect or deceptive information on the PlayStation Store often involve being asked to correct it with accurate details or images. Interestingly, none of the major console stores (PlayStation, Xbox, Nintendo) have regulations regarding AI-generated assets; many of these seemingly shoddy games appear incomplete or make unfounded gameplay promises.
Here’s a different way of expressing the idea: The reason why issues persist in certain platforms is due to their vetting process. While Xbox developers undergo an ongoing evaluation for each game, PlayStation and Nintendo perform checks only once. This allows repeat offenders to keep appearing on the PlayStation Store, as they likely behaved well during that initial check. It’s worth noting that one developer mentioned that Nintendo is relatively easy to trick, since once inside, you could potentially create a game like “Fart Fart Boobie Fart” and it might be removed eventually.
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2025-02-04 12:09