Palworld Patch Addresses Randomized Pals & Map Issues

So far, Pocket Pair has been fairly tight-lipped about the upcoming significant update for Palworld following their Spring Festival event in late January. Although they’ve hinted at future plans, no specific date for this next major update has been announced yet. The game did participate in the Duolingo owl meme trend and celebrated an exciting achievement. In fact, Palworld recently surpassed 32 million players across all platforms, which is quite impressive given that it’s only been around for a year. As for the next major content update, details are still being kept under wraps, but Pocket Pair did commemorate this milestone by releasing an update focused on fixing bugs and implementing a significant overhaul to Pal randomization.

In the latest update v.0.4.15 of Palworld, released on February 20th, some bug fixes for significant issues and balance adjustments were included. Shortly after the patch was deployed, the development team announced an addendum stating that the intended adjustment to elemental chest rewards didn’t take effect as planned. Pocket Pair is currently working to rectify this problem, so we can expect a minor update once it’s resolved.

While we wait, this recent update for Palworld is intended to address crashing problems on Xbox and Steam Deck devices. Furthermore, players can anticipate that map data won’t reset anymore. A significant modification has been made to the Random Pal mode mechanics. Now, instead of Pals becoming overly powerful too quickly, their strength will still increase gradually over time, but their type will be randomly selected. Previously, tamer players encountered significantly stronger Pals in random mode much sooner than they were prepared for. This update also includes additional fixes aimed at addressing ongoing issues where Pals seem to neglect their duties during camp.

Palworld Patch Notes for v.0.4.15

As a gamer, I’ve dived right into checking out all the tweaks and fixes that the latest update for Palworld has brought. If you’re curious about what’s changed, take a peek at the original patch notes from Pocket Pair. In response to some comments regarding chest rewards, I’ve made a special note to clarify our adjustments, as highlighted earlier.

Major Bug Fixes

  • Implemented a workaround for a bug that caused map data to reset.
  • Fixed several Xbox and SteamDeck crashes.

Mechanics Rework

  • Reworked Random Pal mode. The level of wild pals that appear has been fixed for each region. This means that the strength of enemies will gradually increase as you progress, and only the pals that appear will be random.

Balance Adjustments

  • Adjusted the elemental chest rewards. They are now guaranteed to drop Dog Coins and also have a low chance of dropping work suitability books too. *As noted in subsequent follow-up, this has not yet been properly implemented.

Network

  • Added measures to address the player rubberbanding issues in multiplayer.

Optimization

  • Optimized save data file sizes.

Bug Fixes

  • Fixed an issue where Pals at bases would get stuck on each other on dedicated servers
  • Fixed an issue where some naturally occurring map objects, such as mushrooms, were not spawning after being destroyed by player construction
  • Fixed an issue where neutral NPCs spawned in random events would not become criminal when attacked
  • Fixed an issue where Pals would not work if summoned too close to a tree
  • Fixed an issue where NPCs would sometimes shake when firing their guns
  • Fixed minor bugs such as texture issues
  • Fixed an issue where anti-aircraft missile launchers would occasionally respawn
  • Fixed an issue where some buildings would not align properly
  • Fixed an issue where Pals would not enter caves

Read More

2025-02-20 16:41