Why I Spent 50 Hours on a Wacky Museum Management Simulator You Won’t Believe!

To kick off this critique, let me state unequivocally: There’s no hiding the fact that I hold a fondness for games developed by Two Point Studios. Previously, I’ve delved into Two Point Hospital and penned a review for Two Point Campus, and I must say, the time I’ve spent in this whimsical county created by Two Point Studios has been delightful.

In a unique twist, these games possess a delightful quirkiness that sets them apart from other management simulators. The absurdity of mending a clown’s fractured humor or observing a scientist struggling through harsh weather due to a challenging dinosaur bone excavation feels authentic and fitting within the game world.

As Two Point Campus neared its launch, the development team emphasized the significant role that feedback from Two Point Hospital played in shaping the game’s development.

In summary, when examining the user interface (UI) and design of Two Point Museum, it appears that remnants of past feedback remain present. At times, it seems as though Two Point Studios may not have fully taken lessons from their earlier experiences and could be making similar mistakes they made previously.

To provide a more engaging and polished experience for players, it might be beneficial for the development team to revisit some aspects of the game’s design and consider ways to improve upon areas where feedback has pointed out room for improvement. This can help ensure that Two Point Studios’ latest release is even better than their previous work.

Two Point Museum — What I like

Located in the charming landscape of Two Point County, Two Point Museum is a management simulation game that openly expresses its affection. As the latest addition to the Two Point series, it continues the narrative started by Two Point Hospital and its successor, Two Point Campus.

In this scenario, individuals assume the position of a museum curator, where they’re responsible for discovering rare and intriguing artifacts, all while navigating the daily struggles of maintaining a venture that relies heavily on determination and perseverance rather than substantial resources.

In this game, players initially establish their initial museum with some uninspiring displays. Subsequently, they direct a diverse team – comprising of scientists, janitors, helpers, and security personnel from the museum – on a quest to unearth fresh relics for public viewing.

Absolutely, Two Point Museum loves a bit of humor and wordplay, so it’s not surprising that these adventures might lead your staff to develop a variety of unusual health issues upon their return.

As a dedicated museum curator, it’s essential for me to ensure that my staff room is well-prepared to support my team in their efforts to maintain exhibits and uncover new discoveries. This means making any necessary adjustments to create an environment where they can thrive and be at their best.

As a technology enthusiast, I find myself immersed in Two Point County’s curatorial escapade, where I seamlessly transition between an array of distinctly themed museums. The adventure begins at the prehistoric museum, sending my teams on exhilarating expeditions to unearth long-lost dinosaur fossils.

To ensure high-quality exhibits, you might have to perform additional digs to find more complete sections for a full bone set.

After fulfilling the criteria to get a star at the initial museum, you will gain access to one of the two other museums that have been made available. From then on, you’ll either be tasked with finding spirits to establish a museum filled with unruly ghosts or with gathering aquatic creatures and overseeing aquariums.

As your museums grow, you might encounter challenges since not all ghosts are willing to coexist with specific other spectral beings, and some aquatic creatures may require special care compared to others.

Two Point Museum truly stands out due to its diverse range of exhibit formats and museum curation possibilities.

Two Point Studios could have relied on familiar comedic and creative elements from their past games, but instead, Two Point Museum manages to carve out its unique identity in terms of humor and originality.

Absolutely! If the intense pressure from gameplay goals feels overwhelming and you yearn for the liberty to design a museum according to your whims, then rejoice! The Sandbox mode is back in Two Point Museum.

Feel free to fully unleash your creativity! It’s wonderful that this unrestricted mode is back, allowing players to immerse themselves in the world of Two Point Museum without any limitations.

Two Point Museum — What I don’t like

Two Point Studios’ latest release, the Two Point Museum, marks their third installment in this series, and it’s challenging to find any flaws when such a skillful team meticulously designs an enjoyable experience. However, it’s important to note that while it may not be flawless, I often find myself enjoying the game so much that minor issues can slip past me.

As a dedicated fan, I can’t help but acknowledge that Two Point Museum isn’t flawless. It stirs memories of the challenges I faced with the controller in Two Point Hospital, and while Two Point Studios has undoubtedly made strides with Two Point Campus when it comes to controller support, listening to player feedback, the user interface and controller inputs in Two Point Museum seem to take a small step back from that progress.

I’ve enjoyed playing this game in two different ways: on PC through Steam with the help of a mouse and keyboard, and on Xbox with a controller. Previously, I found it more convenient to play similar games on Windows from the Microsoft Store, thanks to the Play Anywhere feature. In that setup, I used an Xbox controller’s analog sticks for camera control and a mouse for navigating both the game and the user interface simultaneously.

My ideal setup is somewhat unique, largely because of the physical challenges I face due to my disability. When I wrote this review, I found myself unable to utilize controller inputs on Steam, and unfortunately, the Xbox version of the game did not accommodate Play Anywhere entitlements. These circumstances presented certain obstacles for me.

Beyond just its input options, Two Point Museum’s accessibility issues extend further. In this series, non-player characters communicate through text captions and a radio broadcast that delivers updates on your museum, including humor and cultural references. Regrettably, the radio station still lacks subtitles. This becomes especially problematic during Curator Class missions, which function as campaign milestones. During these missions, you might hear about burglars invading your museum over the radio, with the objective being to prevent them from stealing your exhibits or other valuable items before they escape. However, if you can’t catch those warnings, it becomes challenging to react effectively and stop them.

Two Point Museum — Should you buy it?

I’ve got some criticisms towards Two Point Museum, and it seems like many of them mirror my past issues with Two Point Campus—particularly when it comes to user-friendliness. Navigating the UI with a controller can be quite challenging, but despite these difficulties, there’s no denying that Two Point Museum is an enjoyable game to play.

This type of game is one you might find yourself settling into after dinner, intending to spend just thirty minutes or so while waiting for some free time. However, you glance at the clock, and it’s already 6 AM, with the sun just beginning to rise.

In this time when everyone is excessively preoccupied with realism, frame rates, and manufactured controversy surrounding the latest AAA titles, it’s refreshing to find a game that simply aims to provide fun. Two Point Studios manages to make the bizarre, the eccentric, and the absurd enjoyable, albeit with a few idiosyncrasies.

Is there a possibility that the control scheme could be improved? Absolutely, many games could benefit from this. Nevertheless, even with some adjustments, you might find yourself investing over 40 hours weekly into Two Point Museum and cherishing every moment of it. Personally, I’m eager to explore where Two Point County will take us next.

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2025-02-28 16:10