The intriguing new shooter titled “Black State” is being developed for PC and has captured attention due to its intense tactical combat and one-of-a-kind portal system. In this system, doors can swiftly transport players to diverse regions of the world. Moreover, the visuals displayed thus far have left us quite impressed by “Black State“. The studio director at Motion Blur, Omer Faruk Gungor, graciously responded to a few of our inquiries regarding this upcoming game.
As a gaming enthusiast, I often ponder over why developers place so much emphasis on visual fidelity and achieving photo-realism in their games. To me, it seems like the creative process behind this decision is intriguing.
In our opinion, making a game feel as if it’s real can significantly increase the player’s sense of involvement and emotional attachment to both the gameplay and the narrative. Our aim is to establish a powerful connection between Black State and its players, ensuring that each experience feels genuine and meaningful.
Absolutely, our main goal is to strike a balance between producing an incredibly lifelike game and maintaining optimal performance. We’re very passionate about creating a game that not only dazzles with its realism but also runs smoothly, offering players an exceptional gaming experience.
Above all, we’ve consistently prioritized providing an authentic gaming experience—free from deceptive tricks or misleading graphics. The images displayed are exactly what you’ll encounter while playing the game.
Could you perhaps share a bit about the innovative technology you employed to ensure the door transitions appear smooth and flawless?
We’ve invested significant resources in improving our live-action teleportation device, necessitating intricate adjustments at a fundamental level. This innovation allows for immediate jumps between various dimensions, but the real hurdle is making it effortless for players to move back and forth without restrictions, while ensuring smooth operation and optimal performance at all times.
“No gimmicks, no misleading visuals. What you see is what you will truly play”
What type of computer hardware do you think is necessary for Black State to run smoothly, and how adaptable will the graphics be to ensure it can run on less powerful systems?
Contrary to what some might think, Black State isn’t exclusive to the newest top-tier hardware. Instead, as Digital Foundry pointed out in their post-CES review, we strive for high graphical quality, advanced optimization, and impressive performance on various system types.
Our aim is to deliver an aesthetically pleasing and seamless gaming experience, even on lower hardware specifications. However, we’re not ready to disclose the exact system requirements just yet, as it might be inaccurate until we’ve finished optimizing the game.
To clarify, announcing the minimum and suggested specifications for Black State doesn’t merely imply that the game can run; it means players can expect to enjoy a visually stunning and smoothly operating version of the game, regardless of their hardware setup.
In the world of Black State, you might wonder about the frequency of encountering strange, non-human adversaries alongside the usual combat. How frequently will such encounters occur?
The state represented by Black offers a rich assortment of adversaries, each possessing distinctive capabilities, mannerisms, and combat tactics. Engaging with these opponents promises a multitude of thrilling challenges, guaranteeing an exhilarating blend of excitement and uncertainty in every interaction.
How big of a role will gadgets play in combat?
The “Black State” provides a variety of adaptable devices, each possessing distinct capabilities to tackle various adversary types. Regardless if you lean towards dynamic combat or covert operations, these gizmos adjust to your preferred strategy. Ultimately, their impact on the game depends on how you choose to utilize them.
Are there any plans to bring Black State to consoles?
Our goal is to offer this remarkable gaming experience to everyone, yet at present, we’re primarily concentrating on the PC variant.
The state portrayed as black in this context boasts an array of adversaries, all distinct in their skills, behavior patterns, and tactics when attacking.
How many bosses can we expect to see in the full release?
For a solo player’s game, there are plenty of challenging boss battles lined up to ensure thrilling and fulfilling gameplay.
Do you think you will improve the visuals further when the final game releases?
Absolutely, we’re putting a lot of effort into enhancing our graphics for superior performance. However, let me make this clear to all gamers: Whatever we demo, you’ll be able to experience it in gameplay.
Are you targeting a release this year?
Instead of disclosing anything at present, we’ll reveal the launch date once we’re certain that Black State offers a comprehensive gaming experience – one that’s completely polished and ready to be enjoyed by gamers right out of the box.
It appears the game shares many aspects reminiscent of Metal Gear Solid V and Splinter Cell. Could you elaborate on the specific influences drawn from these games in its development?
It’s a privilege to be compared with gaming greats like MGS and Splinter Cell, but Black State offers a distinct gaming experience. While these iconic titles, along with Uncharted, The Last of Us, Inception, The Matrix, and numerous other movies and games have influenced us, Black State carves out its own vision.
What kind of progression or customization we can expect from the game?
Our most notable advancement lies in the exceptional graphics, optimized superbly through our proprietary system. Yet, it’s not just about aesthetics; we’re dedicated to providing an immersive and captivating gaming experience on multiple levels.
- Diverse Levels & Exploration – With a stunning variety of locations and constant evolution through portal doors, exploration stays exciting and unpredictable. Creating so many unique environments in a single game has been a massive challenge, but we believe it heightens the thrill of discovery and keeps gameplay fresh.
- Diverse Enemy Spectrum – Enemies aren’t just reskinned—they have unique logic, abilities, and tactics, making combat more challenging and dynamic.
- Varied Guns & Gadgets – Players can shape their own playstyle with a wide selection of weapons and tools, designed for different strategies and encounters.
- Unique Boss Fights – Each boss has a distinct style, backstory, and skillset, forcing players to adapt and rethink their approach. Not every weapon or gadget works in every fight, ensuring that every battle feels fresh and rewarding rather than predictable.
We think these features take Black State to greater peaks, providing an exciting, continually developing adventure that players will genuinely sense our efforts to transcend boundaries in every facet of the gameplay.
We’ve made a significant advancement by creating outstanding visuals that are remarkably efficient, all thanks to our unique design system.
What can you tell us about the game’s story?
Before the game’s release, players will uncover additional details about the narrative – including the background events and the true nature of the mysterious doors.
Are you guys working on making the enemy AI better?
We’re focusing more on improving the intelligence of our adversaries, making them behave like experienced tactical troops. Instead of staying idle, they will counterattack, request backup according to the circumstances, and try to outmaneuver you by coming at you from different angles.
Instead of crouching behind protection and taking them down one by one, they’ll work diligently to drive you out and keep you in constant motion.
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2025-03-13 16:44