Assassin’s Creed Shadows Gets New Trailer Showcasing Steam Features

Ubisoft has released a new trailer for upcoming open world game Assassin’s Creed Shadows, this time around focusing on the title’s Steam release and the kinds of features we can expect if we grab the game on Valve’s storefront. Check out the trailer below.

Starting with demonstrating ‘Assassin’s Creed Shadows’ on the Steam Deck (Ubisoft has confirmed that the game will run on this device), the trailer additionally showcases some other Steam features, such as achievements, badges, and trading cards.

The showcase of these supports indicates a big step for Ubisoft, since Assassin’s Creed Shadows will be the first mainline game to come to Steam on day one of release, rather than coming to the storefront after a delay. Traditionally, Ubisoft has released the PC versions of its titles on either exclusively its own platform (Ubisoft Connect), or on Epic Games Store thanks to exclusivity deals.

After revealing all of the Steam-centric features for the game, the trailer also gives us some rapid-fire look at gameplay. The gameplay shown here focuses more on showcasing some of the gruesome kill animations that can take place depending on whether you are playing as Naoe or Yasuke.

It was quite surprising when Ubisoft decided to back the Steam Deck, as they had initially declared that Assassin’s Creed Shadows would not run on this handheld PC gaming device. However, the company has since changed their stance and confirmed that Assassin’s Creed Shadows will indeed be playable on Steam Deck, a statement they made only last week.

Ubisoft had been holding off on deciding about Steam Deck compatibility until they received a rating from Valve, but the latest trailer reveals that Assassin’s Creed: Shadow will be rated Verified upon its release.

The initial discussion about whether Assassin’s Creed Shadows could run on Steam Deck started after Ubisoft disclosed the PC version’s required hardware specifications. These minimum requirements were quite demanding, as a 1080p resolution with 60 frames per second (FPS) was only achievable with medium settings, and even then, it necessitated relatively powerful GPUs and CPUs from just a few generations ago.

The PC version of Assassin’s Creed Shadows will include quite a few extra features over its console versions, including support for Nvidia DLSS and Intel XeSS alongside AMD FSR support, as well as uncapped framerates, HDR, and even support for ultrawide resolutions and a built-in benchmarking tool.

On the console side of things, Assassin’s Creed Shadows will include three modes: Performance, Fidelity, and Balanced. While Performance mode will try to run the game at 60 FPS by using dynamic resolution and upscaling, Fidelity mode will make use of standard ray tracing and upscaling to output 2160p at 30 FPS. Balanced mode, on the other hand, will run at 2160p at 40 FPS.

The PS5 Pro, thanks to its extra horsepower, will be able to run 2160p at 60 FPS in performance mode. Balanced and Fidelity modes will offer the same resolutions and frame rates as the base PS5, but with better visuals thanks to extended ray tracing and global illumination.

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2025-03-17 18:17