PlayStation Keeps on Fumbling Its PC Ports

It seems that the technical problems Sony and their internal PC porting team Nixxes are experiencing when transferring PS5 exclusives to desktops and Steam Deck aren’t being resolved, as demonstrated by the release of The Last of Us 2 Remastered on PC today. Analysis from various sources has pointed out more issues.

Websites such as PC Gamer and Digital Foundry generally concur that the sequel’s PC version significantly outshines the initial release of The Last of Us: Part 1. However, it’s important to note that the subsequent game isn’t flawless; Digital Foundry has identified “severe frame-time disruptions” upon entering new locations. Even though it runs on more advanced hardware, setting the game to medium quality can sometimes result in subpar graphics compared to the original PS4 version in certain instances.

According to the official guidelines, a GeForce RTX 3060 is recommended for smooth 1080p gameplay at 60 frames per second. However, these medium graphics settings offer visual quality that is inferior to the PlayStation 4 version in several aspects. For instance, Screen Space Reflection (SSR) showcases full-size crosshatching not found in the PS4 release, and there are similar reductions in quality for effects like flashlight bounce lighting, subsurface scattering, and more.

Unlike the PC version of The Last of Us: Part I, which had issues when initially ported, this latest release is Steam Deck Verified right from its launch. However, playing the game in handheld mode on Steam Deck isn’t ideal as per Digital Foundry’s review. The frame rate isn’t consistently locked at 30fps; instead, it’s unstable with uneven timing and spikes that go up to 66ms or more. On a deeper level, the camera movement isn’t smooth due to these poor framerate issues, making the game appear choppy even when running at a supposed 30fps.

In simpler terms, PC Gamer finds the game’s port to be generally good, praising its impressive visuals and tolerable frame rates across different tests. However, it concurs with Digital Foundry that playing this game puts a heavy strain on your CPU. Despite some noticeable LOD transitions even on high settings, the CPU workload could potentially overwork your cooling system more than any other game thus far. However, considering the trade-offs (no lagging, no lengthy shader compilation, no VRAM problems), these issues are considered acceptable.

Lately, the PC release of Marvel’s Spider-Man 2 has faced performance problems and poor optimization, leading to a barrage of negative user feedback. On the other hand, The Last of Us Part II Remastered appears to be in better shape than it was at its initial launch, but according to Digital Foundry, “underlying problems persist”.

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2025-04-03 23:06