NVIDIA drops another “horrible driver” — The latest update still hasn’t fixed GPU stability issues for all

Yesterday marked the launch of NVIDIA’s RTX 5060 Ti, accompanied by a fresh Game Ready driver designed specifically for the newly released GPU.

The biggest news surrounding the new 576.02 driver, however, is the extensive list of bug fixes.

NVIDIA concentrated on resolving particular issues encountered in specific video games, such as flickering, freezing, and graphical inconsistencies like banding and artifacts. However, they didn’t just address game-specific problems; they also proposed solutions for broader, more universal issues as well.

Here’s a look at the problems NVIDIA claims to have solved.

It would be ideal if these solutions arrived now, but only if NVIDIA’s solutions are definite.

It appears that there may be problems with the recently updated driver, given the increasing number of complaints about it on various online sources.

I waded into the NVIDIA subreddit’s driver megathread to check in on user status.

Based on the responses, it appears that the new drivers are resolving problems for certain individuals, yet failing to do so for others. However, no consistent trend has been observed in this regard.

Comment from r/nvidia

Comment from r/nvidia

Comment from r/nvidia

Comment from r/nvidia

A possible solution for some games seems to be clearing the game’s shader cache after updating the graphics driver.

It appears that this change has addressed issues within Monster Hunter Wilds and Path of Exile 2; however, your personal experience might be different.

Comment from r/nvidia

Comment from r/nvidia

It seems that, despite attempts, NVIDIA hasn’t managed to resolve fully the problems affecting their GeForce cards throughout most of 2025.

NVIDIA’s current driver issues explained

Following the release of NVIDIA’s RTX 5090 and RTX 5080 graphics cards in January, accompanied by the 572.16 driver, numerous users have encountered various issues such as black screens, GPU detection failures, and even game and system crashes.

In February, NVIDIA revealed they would be examining issues that had been brought to their attention regarding the RTX 50-series.)

Not only users with RTX 50-series GPUs are affected, but also those with RTX 40-series and 30-series graphics cards. To resolve NVIDIA’s driver issues, it was recommended to revert back to a driver version prior to the release of the RTX 50-series.

In December 2024, the 566.36 version of the driving software was launched, and it has been operating smoothly ever since. However, there’s a significant issue arising.

Prior to the introduction of DLSS 4 by NVIDIA, the updated version of the software had already been made available, and hence, it does not offer the ability to utilize innovative features such as Multi Frame Generation (MFG) or comprehensive support for newly released games.

Given that many problems appeared to originate from DLSS and G-Sync, choosing to play without those features was preferable to not playing at all.

Given that several game developers suggest using an earlier version of the driver in their patch notes, and considering that Gamers Nexus has reproduced numerous issues mentioned online, it’s apparent that NVIDIA needed to make significant changes within its customer support system.

Initially, I felt optimistic upon viewing the extensive list of 576.02 bug fixes; however, it appears that gamers still have some lingering issues to tackle.

I’d love to hear about your encounter with the latest NVIDIA graphics driver. Could you share any problems you encountered and if they were resolved by this update? Also, kindly tell us which graphics card you have. Feel free to share your thoughts in the comment section beneath this post!

Read More

2025-04-17 16:39