Forgotten Final Fantasy Party Members You Never Knew Existed!

The series boasts some of the most enduring video game characters ever created, such as Cloud Strife, Sephiroth, and the Scions of the Seventh Dawn. However, there are also characters who serve mainly as party members, often lacking in memorable impact, although they might deliver a powerful blow during combat.

These characters might not be particularly notable or memorable, meaning they don’t significantly impact the game’s enjoyment. If they were detrimental, this list would primarily feature repetitions of Cait Sith’s unappealing appearance. This collection focuses on the characters that aren’t immediately recognized as standouts when recalling favorite Final Fantasy games.

Born Just to Die (To a Dirge of Cerberus Character)

So far, fans have yet to control all characters from the original game, as neither Cid nor Vincent have been playable. However, in the additional content of Final Fantasy VII Remake Intergrade, a new party member has been introduced, but neither Cid nor Vincent are among them.

Sonon, hailing from Wutai, accompanies Yuffie during her operation within Midgar’s city limits. Uniquely, Sonon isn’t a character that players can control directly; instead, they can only give him limited commands in battle scenarios. Essentially, Sonon serves the purpose of being killed by a minor character from Dirge of Cerberus, which intensifies Yuffie’s anger towards the Shinra Corporation.

FFIV’s Last New Party Member Is the Least Memorable

In the epic journey of Final Fantasy IV, you’ll encounter numerous characters who come and go as the story unfolds. Towards the end, a significant addition is Fusoya, an influential Lunarian, brimming with knowledge that she shares with your party. She spends some time with them before aligning herself with the game’s main antagonist, Golbez. However, their alliance ends tragically as they face the true final boss together, ultimately meeting defeat.

The issue with Fusoya lies in his late introduction into the Final Fantasy IV main crew, making him less impactful because he primarily functions as a means to deliver plot details to the player. However, it should be noted that he does have an impressive scene involving him and Golbez casting Meteor, although many players may miss out on this due to it occurring late in the storyline.

Penelo’s Still Waiting for the Revenant Wings Redemption Arc

In “Final Fantasy XII,” there’s an issue where standout characters like Balthier and Fran are somewhat overshadowed by the main characters, Vaan and Princess Ashe. These lesser-known figures are captivating and thrilling, but they often take a backseat to Vaan and Ashe, who some players may find dull or irritating during the narrative.

In the game of Final Fantasy XII, Penelo is largely a minor character and rather unengaging throughout. It wasn’t until the launch of the spin-off titled Revenant Wings (a Nintendo DS version of Final Fantasy XII) that she gained some intrigue in the narrative. At the very least, her appearance in Revenant Wings introduced a more captivating look for her character.

The Veldt Is One of the Most Boring Parts of FFVI

As a gamer, I’d put it this way: In Final Fantasy VI, there’s no single hero you’d call the main character. Instead, we’ve got an enormous cast, and this freedom gave the developers a chance to let their creativity run wild. One of these characters is Gau, who’s kind of like Tarzan living among the beasts in the Veldt. What makes him special is his ability to absorb the powers of the monsters he encounters there.

As a devoted fan, I must admit that crafting Gau into an unstoppable force can be exhilarating with the perfect balance of Rages. However, the monotonous path to unlocking these abilities often falls flat. To make matters worse, his limited presence in Final Fantasy VI‘s narrative doesn’t lend much depth or intrigue to his character. Even when it comes to Gau’s overpowered builds, they may not be essential given that Final Fantasy VI is relatively easy compared to other titles in the series.

Kimahri Is the Weak Part of FFX’s Sphere Grid

In the game Final Fantasy X, a new system called Sphere Grid was introduced, allowing players to unlock character abilities by traversing different paths within it. Each character began on a path that suited their initial role, like Lulu having an easy route to Black Magic, but theoretically, she could have been a White Mage or a powerful attacker instead. Unfortunately, one of the game’s party members doesn’t get the chance to showcase their full potential.

Kimahri is unique among the characters in Final Fantasy X’s Sphere Grid as he doesn’t have a set path defined for him, which requires him to follow another character’s progression. As the Blue Mage who absorbs enemy abilities and isn’t very talkative throughout the story, Kimahri may not be as memorable compared to other characters from Final Fantasy X.

This FFII Character Is a Pirate or Something?

In “Final Fantasy II,” being the initial game with distinct characters, many of its main characters have moments that are particularly noteworthy as ‘firsts.’ Josef was the first party member to perish, Minwu was the inaugural White Mage, and Ricard was the first Dragoon. Yet, there’s at least one character in the group who doesn’t get an opportunity to shine.

Later, there’s Leila, a pirate who spends some time with the crew, but eventually they part ways when their ship gets devoured by Leviathan. Leila doesn’t contribute significantly to the narrative of Final Fantasy II and isn’t particularly memorable as a pioneering female character in the series. Instead, it was Maria who claimed that title by becoming the first playable female character in Final Fantasy before her.

Irvine Is an Assassin With Soap Opera Timing

In popular opinion, Irvine is known for his significant role in what’s often deemed one of the least favorable episodes within the “Final Fantasy” series. He was the one who recalled the other characters from their orphanage past, despite them having forgotten him due to losing their memories to the Guardian Forces. The controversial memory loss plotline in “Final Fantasy VIII” is attributed primarily to Irvine not utilizing a Guardian Force prior to the game’s events.

In the soap opera-like twist, Irvine isn’t particularly active in Final Fantasy VIII. He unsuccessfully attempts to assassinate Edea, followed by pursuing Selphie romantically throughout the game. After the orphanage revelation, his character and romantic subplot take a backseat, overshadowed by the developing relationship between Squall and Rinoa.

Meliadoul Is Left Standing In the Shadow of Cid

In Final Fantasy Tactics, there are numerous guest characters boasting unique and potent jobs. One such character is Meliadoul, who possesses the formidable Divine Knight job. This role offers abilities capable of dismantling the equipment used by adversaries, making her exceptionally efficient against humanoid foes. However, it’s worth noting that Meliadoul often falls short when compared to other members in the game’s party.

Meliadoul may not hold significant narrative weight compared to Agrias or T.G. Cid, who possesses an impressive array of sword abilities within the game. Regrettably, her impact on the plot diminishes following her inclusion in the party, despite having a striking appearance and a connection to one of the main antagonists, Folmarv. This suggests untapped potential for her character development within the storyline.

Even Gilgamesh Can’t Make Gladioulus Interesting

Poor Gladio, it seems he was left with the smallest share when Square Enix decided to cut portions of the Final Fantasy XV‘s narrative for DLC. Unlike Ignis and Prompto, whose DLC features significant story elements, Gladio only received a dungeon battle against a Gilgamesh variant that’s disconnected from other versions of the character.

Gladio holds an engaging charm, and his relaxed demeanor suits well with Final Fantasy XV’s sometimes somber narrative. However, the issue lies in that Gladio often fails to convey significance within the unfolding events. More often than not, he appears as a massive combat entity primarily designed to absorb blows on behalf of Noctis rather than contributing substantially to the storyline.

Maybe the Rumored FFIX Remake Can Save Him

It’s challenging not to feel a sense of disappointment towards Amarant in Final Fantasy IX. The roster is bursting with beloved characters, but unfortunately, among them is Amarant, the assassin who ultimately loses to the game’s protagonist. Despite this, he chooses to join the group, yet offers little intrigue for the rest of the adventure, except for an unexpected scene where Zidane saves him, and they form an unlikely friendship without any significant build-up.

If we decide to reimagine this story, it’s crucial that we focus first on developing Amarant, the hired assassin. Despite his potential, he came across as a generic character lacking depth and significant contribution to the narrative. Enriching his character could make Amarant feel more integral to Final Fantasy IX’s ensemble cast.

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2025-04-24 02:39