Days Gone Remastered PS5 Amplifies the Horror Compared to Its PS4 Predecessor

The remastered version of Days Gone for PS5 stands out as an intriguing game due to its avoidance of the common pitfalls found in upgrades, such as merely enhancing resolution and frame rates that are often associated with similar projects.

The tech specialists at Digital Foundry have subjected the remake to rigorous testing, and one intriguing aspect that stands out is how Bend Studio transformed it into a game with a horrifying theme.

In the initial version, the setting was always excessively bright during the nighttime scenes, making it appear as if it were twilight rather than midnight. However, in the updated edition, the entire game has undergone a lighting overhaul, resulting in stark differences between the darkest blacks and the brightest whites.

The game’s lighting is well-balanced, making it easy to see without adjusting your contrast settings, while still creating a sense of foreboding atmosphere. We particularly appreciate how Deacon’s motorcycle headlights illuminate the entire scene, providing a striking contrast against the otherwise dark and deserted roads.

Although the remastered version offers better overall performance, it sacrifices image quality compared to the PS4 version that uses backwards compatibility. The downside is that the remastered game only runs at 1440p resolution without any upscaling, whereas the original used checkerboard rendering to achieve a 4K output.

Even the upgraded PS5 model fails to address this problem effectively. Although it runs smoother at approximately 1800 pixels, it doesn’t quite match the original PS4 game’s level of sharpness when running at 60 frames per second.

Keep in mind that when Digital Foundry demonstrates its points using close-up examples, it may be difficult for you to notice the same issues from your typical viewing distance. However, it’s clear that there is a decrease in quality compared to the original version.

To put it simply, overall, we find this project incredibly intriguing. On a personal note, we’re particularly drawn to the lighting adjustments, as we felt the initial version sometimes appeared dull and lacking depth. However, it’s disappointing to notice that the remaster’s resolution seems to have decreased compared to its previous version playable on backward compatibility.

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2025-05-07 23:51