In the latest Valorant update, a significant number of adjustments were made across various aspects, but if you’re particularly interested in the adjustments to Tejo, get ready for a ride. Riot Games has given Tejo a pretty firm reprimand, and honestly, it was long overdue.
After his liberation, Tejo has consistently demonstrated an extremely powerful role as an initiator in the game, often allowing players to control rounds with minimal risk or response from opponents. However, this is set to change, and it will undoubtedly influence how both Tejo’s loyal players and their adversaries strategize for every upcoming match.
We’ll go over all the details regarding the changes, the rationale for those adjustments, and how these nerfs impact Tejo’s position within your team.
Tejo Nerfs Explained: What’s Changing and Why
Tejo unleashed his powerful Guided Salvo rocket skill, which some players found to be excessively potent. It allows players to exert pressure from afar, manage space effectively, and even turn entire matches around with a small amount of effort and risk. However, Riot Games seems to have noticed the community’s feedback (and likely the data) and is planning to tone it down.
Here are the Tejo nerfs in a nutshell:
Guided Salvo
- Cost: 150 credits. Not crazy expensive, but no longer spammable.
- Free charge: You still get one free charge every round.
- Per rocket charge: Every rocket you fire now costs one charge.
- No cooldown: This sounds like a buff, but hear us out, it’s balanced by the limited charges.
- Map Targeting Range: Decreased from 55m to 45m.
This transforms the feature into a high-stakes instrument. If used indiscriminately, it will exhaust your resources without any tangible results. However, when used strategically, it remains a game-changer. The key is careful and measured application now.
Stealth Drone
- Cost increase: 300 >>> 400 credits.
Indeed, it appears that the price of the drone has increased. It seems Riot believes that the drone’s usefulness, particularly when combined with Guided Salvo, was underpriced. As a result, we might witness a decrease in the number of Tejo players picking up this item during every buying round.
Special Delivery
- Cost decrease: 300 >>> 200 credits.
Among all these options, Tejo’s economy undergoes a subtle adjustment to provide players with increased adaptability, particularly for those choosing not to utilize the drone.
Armageddon (Ultimate)
- Ult Points: Increased from 8 >>> 9.
This modification makes Tejo’s ult more comparable to other powerful ults, such as Killjoy’s Lockdown. Now, you’ll have to put in extra effort to secure it.

Why the Tejo Nerfs Were Necessary
It wasn’t a whim that led to Tejo’s nerf; instead, it was based on data accumulated over time regarding how Tejo’s abilities impact the overall game health. The primary concerns highlighted in the patch notes were…
- Low-risk high-reward plays – Tejo could swing rounds without much cost.
- Oppressive rocket spam – Even uninformed or poorly timed Salvo uses could still pressure teams too hard.
- Economic imbalance – Strong abilities were too cheap, making full-loadout Tejo too common.
The developers aim for Tejo to maintain a sense of power, but this power is unlocked through strategic play. These adjustments (nerfs) encourage thoughtful deployment of his abilities, allowing him to continue covering angles and orchestrating plays effectively as an initiator.
How This Impacts Gameplay Across All Platforms
If you’re playing Tejo whether on a computer or a gaming console, the recent changes in its power levels will affect the pace of your games. Here are some things you should anticipate:
1. Adjustments to the speed and strength of projectiles could make it more challenging to land successful shots.
2. The reload times for weapons may increase, requiring players to be more strategic with their ammunition usage.
3. Changes in character abilities might necessitate different strategies for each match.
4. The balance between characters and their skills might be altered, potentially favoring certain play styles over others.
5. The overall gameplay experience could become more dynamic as a result of these changes, keeping players on their toes.
- More conservative rocket use – Expect Tejo players to be more calculated with Guided Salvo.
- Tighter economy – No more luxury buy rounds with everything in the kit.
- Less map-wide harassment – Reduced range means more positioning risk.
- Longer wait for the ult – You’ll see Armageddon less often, and that’s probably a good thing.
As a gamer, here’s how I might put it: “From now on, my teammates shouldn’t expect me to smash through every bottleneck blindly. This gives the enemy some extra space to experiment with their moves and strategies.
Other Notable Patch Highlights
As a gamer, I’ve noticed that while the adjustments to Tejo’s abilities have been grabbing all the attention, there were some other tweaks in this update that are definitely worth checking out too!
- Breach Nerf: Fault Line now takes longer to detonate (1s >>> 1.2s), giving players more time to dodge the stun.
- Gifting Limit Increased: You can now send up to 10 gifts per day starting May 15. Just in time for the new Give Back // V25 bundle.
- Swiftplay Adjustments: Starting ult points now scale better with the cost. Breach, Killjoy, and Viper get +1 starting point to help hit those powerful ultimates mid-half.
- Cosmetic Bug Fixes: Some visual bugs with skins were fixed (and even turned into easter eggs). Riot also plans to fix a new Bolt skinline brightness issue in patch 10.11.

Final Thoughts on the Tejo Nerfs
The adjustments made to Tejo’s abilities are a significant move towards maintaining fairness within Valorant’s competitive environment. Although Tejo still boasts one of the most distinctive kits in the game, these changes require greater accuracy, vigilance, and careful economic decision-making. If you’re a dedicated Tejo player, it’s essential to adapt and prioritize quality over quantity.
Regardless of whether you find the changes enjoyable or not, it’s indisputable that Riot is attentive to its players’ feedback. They are actively taking steps to ensure the game remains balanced and entertaining.
Stay sharp, frag smart, and let those rockets fly—just not too many.
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2025-05-14 04:13