New Shadowverse Game Breaks Its Steam Record While New Set Worries Players

As a dedicated gamer diving into the digital TCG realm of Shadowverse: World’s Beyond, I was thrilled to jump into the freshly released Infinity Evolved set on Thursday. It didn’t take long for this expansion to shatter its own record for simultaneous Steam players in just a few hours. The excitement around this 2nd set is palpable, but as I’ve been logging in, I’ve encountered some worrying signs about the game’s economy for free-to-play (F2P) gamers like me or those with more modest spending habits.

On June 14th, the game Shadowverse: World’s Beyond hit a record number of 109,246 simultaneous players on Steam. Since then, with the launch of Infinity Evolved , it has surpassed that mark, boasting over 120,000 concurrent players on the platform. Usually, games see their peak player count right after release and then settle into a more consistent player base. It’s quite unusual for additional content updates to attract such a significant number of players as the initial surge in interest.

At present, the excitement surrounding Infinity Evolved is strong enough to conquer the lingering unfavorable opinions about this fresh game that have existed since its debut. Initial reviews of Shadowverse: World’s Beyond were negative, with fans of Shadowverse voicing their frustration upon its release as it essentially supplanted another version of the Shadowverse Trading Card Game on Steam. The disgruntled players not only had to start rebuilding their collections from scratch, but they also discovered that the economy in this new edition was less favorable for low-spending gamers.

Launched by the same company, Cygames, back in 2016, the card game “Shadowverse CCG” boasts a generally favorable rating of “Mostly Positive” on Steam. Recent reviews for this 2016 edition show a divide among fans regarding the direction that Cygames is steering the economy for Shadowverse Trading Card Game.

ffeii963, a devoted player of Shadowverse CCG primarily on mobile, shared their thoughts on Steam about the game’s second edition, Shadowverse Worlds Beyond. They found the economy in this version to be abysmal, far worse than the original. With the support for the initial game having ceased, there’s not much motivation left to play here, leaving them with no choice but to endure the chaos of Artifact Portal: the only viable free-to-play deck in the less-than-ideal game environment they’re stuck in. They urgently request an improvement in the economy.

The recent introduction of the “Infinity Evolved” collection has rekindled discussions about the game’s economic system as players noticed unexpected adjustments following its release. Upon initial observation, weekly tournament prizes seem to have been reduced, while some users anticipated receiving additional free packs when they logged in.

So they expect us to use our gold every new pack? This isn’t sustainable for f2p player.
byu/SecureDonkey inShadowverse

Concerns have arisen among players that the game’s economy, which is already perceived as lackluster, might worsen for those who don’t spend much in the future. Despite the influx of new players due to the expansion, it remains uncertain whether they will continue playing if it proves challenging to acquire necessary cards without significant spending.

As a fan, I find it hard to comprehend how some people are defending this new version of the game, especially when considering its comparison to the old one. If someone were to start playing in six months, they’d be significantly behind everyone else and would have a tough time catching up. This game seems designed to foster resentment. I poured a lot of money into the old version because the free-to-play experience was enjoyable, but now, with the current state of things, I no longer feel the urge to spend. It’s just not fulfilling, and that’s genuinely disappointing to me.

In most games like Shadowverse: World’s Beyond, players who opt for the free or low-budget version should be strategic in their resource usage. They won’t have immediate access to all the cards they desire upon downloading the game.

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2025-07-17 23:16