In order for live-service games like “Dead by Daylight” to prosper, they need to maintain their existing player base and attract new ones simultaneously. This principle applies even to highly acclaimed titles such as “Dead by Daylight.” Developer Behaviour Interactive has recently distributed a questionnaire for players to complete, indicating that the team is eager to receive feedback on specific game aspects. Notably, this survey invites players to express their opinions regarding one of “Dead by Daylight”‘s latest partnerships, which involved Five Nights at Freddy’s. The survey also includes a query about whether players would prefer additional maps in the Withered Isle Realm, where Freddy Fazbear’s Pizza is situated.
The burning question on everyone’s mind about additional maps in the Withered Isle Realm is captivating, but Behaviour Interactive is equally interested in assessing the contentment of Dead by Daylight players concerning the new Killer, Springtrap. Balancing each new Killer can be a challenge, and it’s evident that the creators are eager for more input on this matter. The survey also probes into the subtleties of the novel map, seeking insights about how players, especially Survivors, feel while interacting with it. For instance, the questionnaire inquires about gate exit locations and the difficulty level in locating pallet and vault loops.
Apart from Springtrap, there are other new characters that Behaviour Interactive is considering. One of them is The Ghoul, a character who caused quite a stir before some adjustments were made within the game. They’re also seeking opinions on Orela Rose, the most recent Survivor. Players sometimes find it frustrating to get into matches in certain games, and Behaviour Interactive wants feedback about the waiting time for matches specifically in Dead by Daylight.
Beyond these matters, the survey additionally queries participants about the level of toxicity within the Dead by Daylight gaming community. While every internet game features challenging or hard-to-handle segments among its players, it’s crucial for developers to minimize such instances since they may drive players away. Considering the survey’s emphasis on player retention and overall satisfaction, it is reasonable that this topic would receive a significant portion of attention in the survey.
If you’re passionate about the game “Dead by Daylight”, here’s your chance to share your thoughts! For those eager to participate, feel free to do so below. Please be aware that this survey is rather lengthy, taking approximately 20 minutes to finish. While it may seem extensive, surveys like these are intriguing as they provide a rare glimpse into upcoming plans. Although the survey won’t reveal any major secrets about the game’s future, it does offer insights into what Behaviour Interactive aims to enhance. Let’s hope that the developers receive valuable feedback and use it to improve “Dead by Daylight” overall.
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2025-07-21 00:09