Assassin’s Creed Shadows – The Best Weapons for Yasuke

The eagerly awaited game “Assassin’s Creed Shadows” has now been launched, and in this fresh installment of the well-loved series, we journey to feudal Japan and have the opportunity to play as two distinct protagonists during the narrative. One of them is called “Yasuke“, and this guide offers a few recommendations for effective weapons when controlling him in gameplay.

The Best Weapons for Yasuke

In their latest venture with Assassin’s Creed: Shadows, Ubisoft is carrying on the tradition of blending RPG elements into the series while drawing inspiration from the combat mechanics seen in the Ghost of Tsushima series, focusing more on ninja and samurai gameplay.

In this guide, we will be discussing the various weapons that both Yasuke and Naoe can employ. However, our primary focus will be on Yasuke, the samurai of African descent. Among the weapons he is proficient in are long swords (katanas), spears (naginatas), bows, firearms (teppos), and staffs (kanabos).

Below, you’ll find some suggested weapons for Yasuke, along with brief explanations as to when and why you could make use of each one:

1. Katana – A traditional Japanese sword, the katana is a versatile weapon that can be used in close combat situations. Its long blade allows for powerful strikes, while its curved edge enables precise cuts.

2. Naginata – A polearm with a long, curved blade on one end and a spear point on the other, the naginata is ideal for keeping enemies at bay. Its reach makes it effective against multiple opponents or in confined spaces.

3. Yumi Bow – The traditional Japanese bow, the yumi offers a powerful and accurate ranged attack. Its long draw length allows for impressive force behind each arrow, making it an excellent choice when engaging from a distance.

4. Kusarigama – A unique weapon combining a sickle and a chain, the kusarigama can be used to entangle enemies and then finish them off with a swift blow from the sickle. Its versatility makes it particularly useful against agile opponents.

5. Tantō – A short blade typically used for close-quarters combat, the tantō is an excellent choice for situations where space is limited or when stealth is required. Its small size makes it easy to conceal and quick to draw.

  • Whisper of Muramasa (Long Katana) – This weapon is great for builds centered around blocking and riposting. Because of its passive abilities, riposte becomes a particularly deadly skill that will render your enemies extremely vulnerable.
  • Crimson’s Edge (Long Katana) – This long katana is especially good for a build that is centered around making your enemies bleed, as it will let you finish them off much faster. Outside of this niche build, it might not be the ideal choice.
  • Sage’s Reach (Naginata) – This naginata is mainly for those who have a very defensive playstyle, as it lets you stack up a lot of damage on your next attack with each successful block. If you prefer playing a more aggressive style, this might not be the right one for you.
  • Vengeful Foe (Naginata) – This weapon is great for bleed builds, just like the Crimson’s Edge. However, the Vengeful Foe relies a lot of successful parries, so you need to make sure your counters are on point to make good use of it.
  • Time Honored Crescent (Naginata) –The Time Honored Crescent allows you to render an enemy vulnerable with your first strike every few seconds. This weapon’s effect is particularly good for longer fights, though it can have a ton of value in pretty much any encounter too.
  • Boulder Fall (Kanabo) – This kanabo makes it so that your attacks can’t be interrupted. Needless to say, it can be hilariously strong, especially if you prefer to play more aggressively. Despite the kanabo’s slow attack speed, the fact that you can’t be interrupted is devastating.
  • Woe’s Fog (Kanabo) – This weapon has a high daze buildup, especially if you are successfully blocking enemy attacks. Great for builds focused on leaving enemies dazed and weak, leaving them vulnerable to attacks and more likely to miss their swings.
  • Dragon’s Wrath (Bow) – This weapon can instantly charge arrows, which is obviously a great perk to have on a bow. Use whichever perk alongside it that you prefer for this weapon type.
  • Last Breath (Bow) – This weapon alongside special ammo can instantly trigger afflicitions on a headshot. If your aim is on point and your build is centered around inflicting various status effects on enemies, this can be a pretty good choice.
  • Funeral Pyre (Bow) – its perk makes it so that the retreating shot skill will also push enemies back. This can be a good choice if you prefer using the bow most of the time, even in close range combat.
  • Dynasty Ender (Teppo) – This makes the teppo a silent weapon as its perk suppresses the noise made by firing it. Needless to say, this one is mainly for stealth builds and not so useful for more upfront fighting.
  • Patient Harbinger (Teppo) – With this specific teppo, you will be able to load two bullets every time you reload. It is just a great perk to have in general if you love using this weapon, as it significantly boosts how frequently you can shoot.
  • Death’s Bloom (Teppo) – This teppo will drastically reduce reload time, which makes it somewhat of an equivalent of the Patient Harbinger. Depending on what secondary perk you plan on using, either of these options can be great.

Here are some suggestions for weapons you might want to consider for the character Yasuke. Please note that all the weapons listed are legendary and can be obtained through different methods like completing targets, opening treasure chests, or accomplishing quests.

If you’re aiming for a particular character setup, there are numerous other weapon options to explore aside from legendary ones. Remember, weapons with ordinary rarity can still be incredibly valuable when used skillfully, so don’t assume they’re not worth considering in the game.

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2025-03-21 10:06