Bandai Namco’s PS5 Patapon Remasters: Fixing Sony’s PS4 Mistakes

It seems that Sony has previously upgraded the rhythm RPG games Patapon and its follow-up Patapon 2 for the PS4, leading one to question the necessity of Bandai Namco’s Patapon 1+2 Replay package, given the apparent similarity in content.

However, contrary to what you might think, it’s not as simple as that. The Japanese publisher seems to be investing a little extra consideration in this collection compared to how Sony originally approached the making of it.

The new additions to the package will feature a slider for adjusting input timing, helping to compensate for any possible delay in user input.

It’s clear that the initial versions of these games were specifically designed for the PlayStation Portable (PSP), offering optimal responsiveness at all times. However, due to differences in television models, there can be input lag when playing on a large screen. Therefore, it may be necessary to make certain adjustments to the input settings when playing these games on a bigger display.

Bandai Namco is adding an option to adjust the difficulty that lessens the demand for precise timing, making the gameplay more inviting for players who often struggle with meeting deadlines.

It’s surprising that minor enhancements, such as those typically expected in PS4 remasters, haven’t been implemented by PlayStation yet. It’s even more striking that these improvements are being incorporated into a licensed re-release rather than the original games themselves.

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2025-04-01 14:06