Best Weapons In Atomfall

Summary

  • Combat is crucial in Atomfall, requiring a mix of stealth and fighting.
  • Choose weapons wisely based on your preferences and the game’s style.
  • Key weapons like the Peerless SMG and MK.VI Revolver offer high damage.

Although combat isn’t the main feature in Atomfall, it plays a significant role. Initially, your stealth abilities won’t be strong enough to bypass every confrontation. In some instances, you might find yourself needing to engage in fights to reach safety.

As a fan of Atomfall, I find myself constantly grappling with the challenge of selecting the ideal weapons amidst limited inventory space and the necessity to prioritize between one-handed and two-handed options. The process of choosing the perfect arsenal is not only intriguing but also crucial in this game. While personal preference plays a significant role, there are certain weapons that I always recommend keeping an eye out for due to their unique attributes.

8.

Peerless SMG

Two-Handed

In Atomfall, you’ll encounter various types of weapons rather swiftly, but an SMG may take some time to locate. Despite being enjoyable to utilize, this weapon class is ammo-intensive, which makes it less suitable for the resource-conserving playstyle that Atomfall promotes.

If you feel comfortable handling ammo, the Peerless SMG, with its high damage yet moderate recoil and range, could be your top pick among submachine guns. In Atomfall, an SMG is typically not used for long-distance combat, so the lower range might not pose a significant issue.

7.

Cricket Bat

Two-Handed

As a gamer, it’s always a breath of fresh air to take down a target from a distance before they get dangerously close, but sometimes the situation calls for a more up-close and personal approach when enemies just won’t give me space. In games like Atomfall, melee attacks become a lifesaver because, unlike ranged weapons, I don’t have to worry about running out of ammo.

Fortunately, you can obtain a top-notch close combat weapon relatively early using the Cricket Bat. Originating from British sports equipment, this versatile tool is surprisingly effective as a weapon, boasting high damage and an average attack speed. The swiftness of your strikes might not seem remarkable, but it’s more than sufficient due to most enemies stumbling back after just one hit, granting you ample time to maintain a rhythm of attacks until they’re defeated.

6.

MK.VI Revolver Pistol

One-Handed

In Atomfall, one challenge you may face when managing your inventory is the severely restricted room for two-handed weapons. To overcome this, it’s advisable to keep a few one-handed weapons on standby, allowing you to maintain some space for two-handed weapon slots too.

Throughout the game, you’ll find numerous pistol choices, yet the reliable MK.VI Revolver remains a solid choice for most of the gameplay. Its high damage is tough to surpass, and while it has a low accuracy score, its straightforward yet efficient sight makes aiming a breeze.

5.

Falkirk Battle Rifle

Two-Handed

The visuals on each map designed by Atomfall are stunningly beautiful and serve a dual purpose – they allow you to spot potential enemies during your voyage, and give you an opportunity to eliminate them stealthily. With the precision of the Falkirk Battle Rifle, you can neutralize these adversaries unbeknownst to them from a distance.

This marksman rifle boasts both a high damage and precision score, along with a rapid firing speed, which means it’s potentially deadly and something you’d likely want at your disposal right away.

4.

Eastleigh Hunting Shotgun

Two-Handed

If you enjoy close combat and aren’t just about hand-to-hand fighting, it’s wise to always carry a shotgun with you. While many shotguns in Atomfall are reliable, the Eastleigh Hunting Shotgun seems particularly adaptable given the scenarios that Atomfall presents.

With its dual-chamber design, this weapon offers numerous chances to inflict harm on hordes of foes, and luckily, its reload speed is fairly quick. Despite being categorized as average in terms of damage output, it’s still capable of dispatching most common enemies with just a few well-placed shots.

3.

Stun Stick

One-Handed

Exploring Atomfall’s tutorials gives you insights into various types of elemental damage in the game. However, as you dive into gameplay, it becomes evident that these elements typically affect your character more often than they can be used against opponents.

A notable exception is the Stun Stick, a potent single-handed melee weapon that inflicts shock damage instead of typical attack damage. Though it delivers average attack power and maintains standard attack speed, the (admittedly restricted) shock damage effectively compensates, serving as an effective method to disrupt opponents’ strategies.

2.

Modified JM-3

Two-Handed

In Atomfall, you’ll encounter numerous rifles, and experimenting with different ones is beneficial because many of them prove useful. Nevertheless, upon acquiring the Modified JM-3, it’s likely you’ll prefer using it for much of the gameplay.

This rapid-firing, semi-automatic gun boasts a significant damage output, exceptional firing speed, and outstanding accuracy due to its convenient sight. However, be mindful of your ammunition while using it, as the swift rate of fire may lead to a quick depletion if not managed carefully.

1.

Mace

Two-Handed

Initially, the Cricket Bat serves as a convenient early-game melee weapon. However, once you acquire your first Mace, the Cricket Bat will become obsolete. Adapting to the Mace might require some time due to its slower pace, but the enhanced damage it delivers significantly outweighs this disadvantage.

This exceptional mace boasts a damage rating seldom seen, allowing you to defeat many opponents with a single swing. Few weapons can make such a claim. Keep in mind that it is guaranteed to appear at specific druid locations within Casterfell Woods. Once you feel ready to reach your destination, prioritize finding this item.

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2025-04-01 16:35