As an old-timer adventurer with more years under my belt than I care to remember, I’ve seen quite a few quests in my day, but this “Spirit Essence” business in Brighter Shores has got to be one of the most intricate and lengthy ones yet!
In the fourth episode of “Brighter Shores“, you’ll encounter a rather distinctive quest called “Essence of the Spirit”.
It appears that certain objects carry a mysterious, possibly malevolent presence. Unusual events swirl around these objects, and some questionable individuals seem drawn to them. The reason for their interest remains unclear; it’s a mystery waiting to be unraveled by you!
Here, we’ll walk you through each phase of the “Spirit Essence” mission in Brighter Shores Episode 4. Let’s embark on this journey together!
Spirit Essence Quest Guide
To embark on the “Spirit Essence” mission in Episode 4 (Crenopolis), ensure that your Detective character has reached level 31. It’s also beneficial to boost your Watchman Profession to at least level 33, as a challenging boss battle is involved in this quest. When you’re prepared, head to Waltain’s Office in Crenopolis and engage Captain Waltain in conversation to initiate the quest.
If you still need to level up a bit more, though, check out our guide on how to level up fast.
Upon embarking on this adventure, I find myself tasked with delving into Hamila Jimore’s corridor next. A chat with Hamila in that location is in order, where I’ll inquire about the enigmatic Candelabra she might know something about.
After listening to Hamila’s message, head towards The Frog and Barnacle located in the southern region. Engage in conversation with the bartender there and ask for details about the mysterious artifact known as the Mirror.
First, make your way to Lani’s Curiosities and inquire from Lani about the Candelabra and Mirror. Following the discussion, examine the damaged door and the peculiar stain on the floor within the store. After thorough investigation, engage Lani once more and inquire about the door’s condition.
Lani will inform you that the entrance to Vestere Hall is securely fastened, but she’s also providing you with a container of Softening Cream for Metal as a potential solution for gaining access!
Using the Metal-Softening Cream you have, make your way to Vestere Drive, which is north of Hamila Jimore’s Garden. Apply the cream to the eastern gate. This will enable you to flex the bars and slip through the entrance of Vestere Hall!
Vestere Hall Entrance Puzzle
Once you’ve entered the Vestere Hall Entrance, your task is to decipher the mystery hidden in the eastern wall. However, you won’t find the puzzle pieces right away. First, head north towards the Vestere Hall Dining Room and scrutinize all interactive items there. Utilize your Senses ability to uncover the hidden puzzle pieces.
After gathering all the puzzle pieces, return to the entrance of Vestere Hall and engage with the puzzle by arranging them to match the picture provided. Once aligned correctly, the wall will shift, unveiling the Vestere Hall Strongroom. Proceed to enter and examine its contents thoroughly!
Inside Vestere Hall’s Secure Room, grab the nearby Painting and Nermal’s Journal. Read the journal to learn about eight items that hold the spirit of an Evil Force. Now, make your way back to Waltain’s Office and inform Captain Waltain about this discovery.
First, view the scene featuring Captain Waltain. Following this conversation, he’ll inform you that he has one of the items securely stored in a strongbox. He instructs you to store the Portrait inside another strongbox as well. You can find the one on the far right, and use the code 1007 to open it. After storing the item away, engage Captain Waltain again, and he’ll direct you to the Merchant’s Guild.
Entering the Deep Sewers
According to the captain’s instructions, head towards the eastern sector of Crenopolis in search of the Merchant’s Guild. Speak with Baldwin Vranc regarding the enchanted artifacts he may have.
Your next task is to make your way towards the Council Office, located north-east of the Merchant’s Guild. There, ask the Planning Officer about the Metal Gate in the Sewers. She’ll inform you that before you can proceed, you need to obtain a Form 391d. Seems like this quest is going to involve plenty of paperwork!
At present, there’s no other option but to retrace your steps back to Captain Waltain’s Office. Request Form 391d from him, and he should hand it over to you. Then, head back to the Council Office, where upon showing the Form 391d to the Crenopolis Planning Officer, she’ll provide you with the Sewer Key. So, it looks like there’s a bit more legwork involved in completing this quest!
Rest assured, the “Spirit Essence” quest in Brighter Shores is about to wrap up soon. Here’s where you need to go: venture into the Sewers and head towards the Sewer Pool room, which lies at the very north of Crenopolis.
Get ready for a challenging battle ahead, then proceed through the Metal Gate in the northeastern part of the area by using your Sewer Key.
Taking Down Firrick
As soon as you venture into the Deep Sewers, a cinematic sequence will unfold. In this scene, you’ll witness Firrick the Mage attempting to revive an Evil Spirit using items under its control. However, he won’t fail to spot you eventually, triggering a battle with him that will serve as a boss fight.
Currently, Firrick is not overly complex as a boss. However, he occasionally unleashes spells that encompass certain areas on the grid. These spells are indicated by squares that glow brightly, as demonstrated in the image provided. To avoid taking significant Infernae damage, it’s crucial to move to another square on the grid immediately upon seeing these signals. Take advantage of the opportunity to drink Potions after successfully dodging these attacks!
If you’re encountering difficulties, don’t forget to take a look at our helpful guide on strategies for confronting tougher monsters. It might provide some useful insights!
After overpowering Firrick the Mage, gather as much treasure as possible from the chamber. Since you won’t be able to keep the Shimmering Mirror yourself, allow Waltain’s forces to handle it at a later time.
To finish up, just go back to Waltain’s Office and talk with Captain Waltain one last time. Give him the items you took from the Deep Sewers and the quest will finally be completed! You’ll get 77,000 Detective XP and 34,300 Watchman XP as your reward.
Here’s your summary for completing the “Spirit Essence” mission in Brighter Shores. This journey can be quite extensive, requiring plenty of footwork, but the substantial experience points you gain along the way are certainly rewarding!
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2024-11-14 11:38