As a seasoned gamer with over two decades under my belt, I’ve seen my fair share of updates for Call of Duty games – some big, some small, and some just about bug fixes like this one for Black Ops 6. It’s always a bit of a letdown when the update doesn’t bring new content or balance changes, but I understand the need for these maintenance patches to keep the game running smoothly.
Players of Call of Duty: Black Ops 6 are entering the weekend with a fresh set of patch notes to review following the release of a new update for the game. Unlike some previous Black Ops 6 updates released since launch, which focused on balancing overpowered weapons and loadouts, this latest Call of Duty update is primarily aimed at fixing bugs, updating playlists, and making other adjustments to ensure smooth operation rather than introducing significant changes.
Today’s update for Call of Duty: Black Ops 6 has relatively short patch notes. It focuses on some tweaks to multiplayer and Zombies modes, but unlike the previous update, it doesn’t include any changes to the campaign. The last update affected all aspects of the game.
The full patch notes the November 8th Call of Duty: Black Ops 6 update can be found below:
RELATED: Call of Duty: Black Ops 6 Reveals New Maps, Guns, and More in Season One Roadmap
Multiplayer
Maps
- Lowtown
- Addressed an issue where players could get outside of the intended playspace on Lowtown.
Featured Playlists
- Stakeout 24/7
- 10v10 Moshpit
- Maps: Red Card, Rewind, Vault, Vorkuta, Lowtown, Derelict, Skyline, Scud, Nuketown
- Modes: TDM, Domination, Kill Confirmed, Hardpoint
Perks
- Recon Combat Specialty
- Further reduced the duration that enemies are highlighted after respawning from 1.5 to 1 seconds.
XP Earn Rates
- Resolved an issue where match bonus was being improperly scaled across game modes.
- Resolved an issue where match bonus was not consistently being awarded in Search and Destroy.
Challenges
- Removed the “Get 50 Eliminations using Weapons with no Attachments” Daily Challenge.
Stability
- Added various stability fixes.
Zombies
Weapons
- Resolved an issue where weapons with a default scope would show an extra attachment pip when viewed in game.
Gunsmith
- Resolved an issue where the players Multiplayer Loadout would be present when previewing their Zombies Loadout.
Field Upgrades
- Closed an exploit that allowed certain Field Upgrade Augment effects to persist beyond their intended duration.
Vehicles
- Closed an exploit that allowed players to launch Tactical Rafts into the air on Terminus.
Stability
- Added various stability fixes.
Today’s update for “Call of Duty: Black Ops 6” is one of the last before the game starts Season 1, making it understandable that today’s update might not include as many changes as usual. Currently, “Call of Duty: Black Ops 6” is in its pre-season stage, but players are already eager for more content. Yesterday, developers Treyarch and Activision revealed their plans for Season 1 of “Black Ops 6,” which, like previous seasons of Call of Duty games, will bring new maps, skins, and additional features to the game. Season 1 is set to begin on November 14th, so look forward to a more comprehensive list of updates when that season becomes available.
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2024-11-08 21:10