‘Do what you want to do’: Monster Hunter Wilds developers want to give players the ultimate freedom
Reflecting on it now, I noticed that hand belonged to Yuya Tokuda, director of Monster Hunter Wilds. He dropped by the gaming room amidst interviews and constantly sported a smile as he observed players delve into Capcom’s freshly minted universe. We tested different systems and engaged in battles against alpha monsters under the vigilant gaze of both him and producer Ryozo Tsujimoto for several minutes. Their eagerness to witness our exploration during the gameplay was palpable. The preview section of the event had a wealth of discoveries, such as experimenting with various weapon configurations and delving into the vast zones it offered.