Mario & Luigi: Brothership Was Almost an HD-2D Game Like Octopath Traveler
In contrast to Mario & Luigi: Brothership being published by Nintendo, the role-playing game was actually developed by Acquire, a developer known for their work on various Square Enix titles like the Octopath Traveler series. It was Octopath Traveler that pioneered the popular HD-2D art style, and there was a thought to incorporate a similar aesthetic in Mario & Luigi: Brothership. However, during an interview on Nintendo’s official website, co-producer Akira Otani mentioned that this idea was eventually scrapped. Instead, Otani aimed for a visual style that more accurately reflected the box art designs from previous installments of the series.