5 Unlikely Games That Would Actually Thrive as Live Service Titles

It’s interesting to see games that weren’t originally intended as ongoing services, but seem built for that model. They often include features like character progression, things to do over and over, and collectible items – all elements commonly found in games designed to be constantly updated. These titles typically get a few expansions and then stop receiving major updates, but with the right approach, they could successfully become long-term, evolving games without sacrificing what makes them special.

Daredevil: Born Again’s MCU Cameo Rule Is a Good Thing, Even if It Disappoints Marvel Fans

So, I recently heard from Christopher Scardapane about what we can expect from the Daredevil: Born Again series, and it sounds like they’re intentionally keeping things grounded. He made it clear this won’t be a show relying on cameos from the big-screen Avengers or other MCU heroes. Instead, they’re building a separate, street-level world. The team jokingly refers to it as a ‘downtown’ vibe, distinct from the ‘uptown’ action happening in the wider MCU. Basically, they’re focused on telling a very New York, very Hell’s Kitchen story, and keeping that world self-contained.

Assassin’s Creed Could Finally Get Back On Track In 2026

Recent Assassin’s Creed games have embraced open-world exploration and role-playing elements, a change that’s divided longtime fans. While Ubisoft has tried to refine these features, many players are starting to feel fatigued with the current direction of the series. Hopefully, the successes and failures of recent titles like AC Shadows, Valhalla, Mirage, and Odyssey will inform future development and help revitalize the franchise in 2026 and beyond.

7 Best Wolverine Crossover Comics, Ranked

Wolverine has appeared in countless team-ups and stories over the years. While most have faded into obscurity, a few stand out as truly exceptional. These seven crossovers represent the very best of those stories, and are essential reading for any Wolverine fan.

Highguard Has Less Than 20 Developers, Layoffs Due to Tencent Pulling Funding – Rumor

Shortly after launching its game, Wildlight announced it was laying off employees, though a small team will continue creating content. A recent Bloomberg report by Jason Schreier, based on interviews with former employees, revealed the 100-person studio actually had sufficient funding. However, during a meeting on February 11th, company leaders reportedly stated they had run out of money.