Pragmata’s, Resident Evil Requiem’s RE Engine Path Tracing Integration Explained in Hour-Long Video

According to Mishima and Hsu, Capcom developers Kenta Nakamoto and Kosuke Nabata spent a year and a half integrating path tracing directly into the RE Engine. The system relies on Nvidia’s DLSS Ray Reconstruction to reduce noise and maintain smooth performance. However, this reliance means path tracing in both Resident Evil Requiem and Pragmata will only work on Nvidia RTX graphics cards.








