10 Most Difficult Arcade Games Ever Made

Okay, so I recently checked out Gravitar, this old Atari game from 1982, and wow, it’s tough! It’s a vector-based shooter, meaning the graphics are pretty simple, and it controls a lot like Asteroids – you rotate and thrust to move around. But calling it ‘difficult’ is an understatement. Seriously, it’s hard. It takes a lot of skill just to get okay at it, which probably explains why it wasn’t a massive hit. Most people I imagine would drop in a quarter, quickly get destroyed, and say, ‘Nah, not worth it.’ Still, Atari released a version for the Atari 2600 a year after the arcade game came out, which is kinda cool.

Cult Cancelled Sci-Fi Show Returns With New Sequel Almost 40 Years On

The show boasted strong credentials, created by Chris Boucher, known for his work on classic sci-fi series like Doctor Who and Blake’s 7. Set in 2027, it followed the International Space Police Force, led by Commander Nathan Spring, and investigated crimes stemming from advancements in technology. Now, Big Finish has revived the series with a new audio sequel, Star Cops: Conflict – Prisoner and Escort. Returning cast members include David Calder as Commander Spring, Linda Newton as Chief Superintendent Kenzy, and Trevor Cooper as Inspector Devis, joined by newcomers Philip Olivier, Hannah Bristow, and Lynsey Murrell.

Netflix’s $160M Sci-Fi Show From Game of Thrones Creators Gets Disappointing S2 Update (& It Repeats a HBO Controversy)

Based on Liu Cixin’s acclaimed book series, this show follows humanity’s first contact with aliens, leading to worldwide fear, political maneuvering, and widespread disruption. The first season was very popular on Netflix, attracting tens of millions of viewers, and the show has been renewed for two more seasons to complete the story.

Fatal Frame 2: Crimson Butterfly Remake’s Problematic Grain Filter is Getting a Toggle on Consoles

I remember mentioning the visual filter in my review, and honestly, I was pretty disappointed you couldn’t turn it off. Thankfully, the PC version does let you disable it, but it felt really strange that consoles didn’t have that option. It’s awesome to see the developers are already working on fixing this before the game comes out on March 12th – that’s a great sign!

Palworld Updates Will Continue After 1.0, But Not Like No Man’s Sky, Says Publishing Head

Many dedicated fans are hoping Palworld will receive continuous, large updates for years, similar to No Man’s Sky. However, the developers believe this is unlikely. Not only are there technical limitations with the game’s engine, but they also feel that constantly adding more levels and content to a survival crafting game would eventually make it overly complex and bloated.