PlayStation’s First-Party Studios Are Using Generative AI for QA, 3D Modeling, Animations

Hideaki Nishino, head of Sony Interactive Entertainment, recently shared how PlayStation is using artificial intelligence (AI). They’re focusing on using AI to speed up tasks that are done repeatedly, like quality assurance, creating 3D models, and making animations. Specifically, a tool called Mockingbird is being used to create realistic facial animations from performance capture data. Both Naughty Dog, the studio behind games like The Last of Us and Uncharted, and San Diego Studio, known for MLB: The Show, are already using this technology.








