It’s Time to Bring Back SCUMM-style Gaming

Point-and-click adventure games existed before SCUMM, with titles like 1984’s Enchanted Scepters laying some groundwork. However, options for players using this interface were limited. SCUMM revolutionized the genre by displaying all possible actions whenever a player clicked on something, moving away from a purely trial-and-error approach. This innovation made adventure games incredibly popular in the 1990s, leading to many critically acclaimed titles. Unfortunately, both the genre and the SCUMM interface lost popularity around the year 2000.








