After two hours, open world shooter Atomfall is far more Far Cry than S.T.A.L.K.E.R.

After exiting, I pondered the clever paths I’d navigated through the patrols leading to the castle. The last words from Mother Jago, a woman in an impressive hat, echoed in my mind as she’d tasked me with retrieving a book, saying it wasn’t worth fighting for. As the clock ticked down on my gameplay session, I found myself reaching for my shotgun and unleashing a barrage of shots. It was at that moment I understood I had been misinterpreting Atomfall.

As a Stalker sicko, the 2 hours I just spent with Atomfall have made it one of my most-anticipated games this year

Located in the core of rugged Cumbria following a nuclear catastrophe, it seems as if an armed Hovis commercial has taken over, and this game belongs to a lineage of challenging titles that includes cherished games such as Stalker, Morrowind, and Kingdom Come: Deliverance. Here, there are no quest markers; you must navigate on your own or risk perishing in the process. It’s possible that you may meet an untimely end during this endeavor.

Monster Hunter gets the collab of the century: Hello Kitty Island Adventure’s resident stalker Cinnamoroll joins Capcom’s puzzle game to stare at you without blinking

While Sanrio portrays Cinnamoroll as a timid yet friendly sugar cloud on their website, some people who prefer unvarnished truth may see him differently after playing Hello Kitty Island Adventure. In this game, Cinnamoroll appears less as a friend and more like an insistent follower or admirer. Regardless of perspective, it’s hard to deny his irresistibly endearing charm, isn’t it?