Jump Ship launches in Early Access this summer for Xbox Series, PC

According to Daniel Kaplan, CEO of Keepsake Games, the aim was to design a game that blends the excitement and immersion of space exploration. Given their background at Hazelight, Mojang, and Coffee Stain, they know how to craft an exceptional cooperative game. Now, we’re at a stage where player input is crucial for us to make “Jump Ship” as excellent as possible. To achieve this, we’re launching the game into Early Access this summer, allowing us to collaborate with our players, gather their feedback, and integrate it with our vision.

33 Immortals launches in Early Access on March 18

Stephan Logier, creative director of ’33 Immortals’, stated that the launch of this game is a significant achievement for Thunder Lotus. He expressed pride in being able to offer a truly distinctive cooperative play experience. He’s excited to observe how players will confront the challenges of uniting against God’s wrath.