
In essence, Nightreign features action-packed gameplay with characters possessing distinct abilities and level progression paths that are already set. It offers randomized power-ups and weapon drops without any prerequisites for stats, eliminates armor, encumbrance, and fall damage mechanisms entirely. The game includes a shrinking play area similar to battle royale games, and the speed and verticality of movement is so swift that even Sekiro would be envious. This game discards the deliberate, strategic exploration and character customization typical of Soulsborne games, replacing it with a series of rapid decisions as you rush through enemy camps and mini-boss battles scattered across the map during the day, then adapt quickly and keep moving to avoid the shrinking play area before engaging in a showdown against a formidable boss at night.