Stories Need Telling Too

In a recent chat with XboxEra, Spencer discussed several subjects, such as his opinions about solo video games and the significance of publishing fewer titles in Xbox’s broader strategy.

Microsoft’s Avowed: Paid Early Access Sucks FOMO and Community Spirit

During my teenage years, I didn’t have the means to buy full-priced games outright. Instead, I resorted to questionable copies from my local market on a chipped PlayStation 1 or repeatedly playing demo discs from PC Mag on my stepdad’s old work computer.

As for the concept of paying a premium for early access to a game by up to a week, it’s hard for me to endorse this practice for most gamers. For instance, consider Avowed, which launches on Xbox Game Pass on February 18th, but is available for $25 extra if you want early access as a subscriber. Those without a subscription must purchase the Premium Edition for $89.99 to gain early entry. I understand that this is a profitable strategy for the gaming industry, but I can’t help feeling that it diminishes the gaming community’s experience.

plain Best Legion Go S Accessories

We’ve examined the Legion Go S and are curious to observe how Lenovo will adapt SteamOS to this design. Early enthusiasts have already started using it, and if you’re a Legion Go S user, we can help you find the ideal accessories to enhance your experience.

Fedora 42 on WSL: Test it out today and help shape the future

Now, the eagerness of beavers is encouraged as they are given an opportunity to try out the new development before its release. The designated Fedora test day for its WSL (Windows Subsystem for Linux) image falls on February 17th. Anyone interested can participate by downloading the image directly from Fedora, installing it, and experimenting with it at their leisure.

Elden Ring Nightreign: Love at First Battle Royale!

In essence, Nightreign features action-packed gameplay with characters possessing distinct abilities and level progression paths that are already set. It offers randomized power-ups and weapon drops without any prerequisites for stats, eliminates armor, encumbrance, and fall damage mechanisms entirely. The game includes a shrinking play area similar to battle royale games, and the speed and verticality of movement is so swift that even Sekiro would be envious. This game discards the deliberate, strategic exploration and character customization typical of Soulsborne games, replacing it with a series of rapid decisions as you rush through enemy camps and mini-boss battles scattered across the map during the day, then adapt quickly and keep moving to avoid the shrinking play area before engaging in a showdown against a formidable boss at night.