- A new update for Cyberpunk 2077 called Patch 2.21 has been released.
- The patch includes NVIDIA’s new DLSS 4 that offers improved performance.
- Additionally, it also features lots of bugfixes for all of the game’s platforms.
This Thursday morning, the widely-liked 2020 sci-fi open-world RPG from CD PROJEKT RED, Cyberpunk 2077, received an update named Patch 2.21. This update includes a new PC feature and rectifies numerous bugs. The patch is now ready for download on Xbox Series X|S, Windows PC, and PS5, with a file size of approximately 20GB.
The major enhancement in this update is the compatibility with NVIDIA’s latest DLSS 4 software on PC, an advanced version of their Super Resolution technology designed to improve performance. DLSS combines AI-powered resolution scaling and frame generation (available only in DLSS 3+ and older RTX 4000 GPUs) to significantly increase framerates while maintaining visual quality as much as possible. The new DLSS 4 version does this more efficiently and effectively than its predecessors. Additionally, DLSS 4 introduces an upgraded form of frame generation, exclusively for the new RTX 5000 “Blackwell” graphics cards called Multi-Frame Generation. This feature allows NVIDIA’s AI to generate multiple synthetic frames between natively rendered ones instead of just one, enhancing the AI’s ability to improve performance and visual quality.
As an analyst, I’m excited to highlight that this update coincides with NVIDIA’s upcoming launch of their flagship RTX 5090 and 5080 GPUs on January 30th. Interestingly, the same day will see the release of reviews for the RTX 5090, with our review joining the fray as well. Even if you’re using an older RTX card, the potential advantages of DLSS 4 appear substantial. Preliminary tests show improved image quality, and NVIDIA promises enhanced stability, performance, and reduced memory usage thanks to their new Transformer model. It’s worth noting that by the time these new GPUs hit the market, DLSS 4 should be compatible with over 75 games, including recent titles like STALKER 2 and Alan Wake 2.
Beyond introducing DLSS 4, Update 2.21 addresses numerous significant improvements to address various lingering bugs and glitches in Cyberpunk 2077. These fixes covered a wide range of issues, primarily focusing on the Photo Mode, but also addressing problems with Vehicle Color Customization, Character Creation, and numerous other miscellaneous troubleshooting.
Xbox Series X|S gamers will be pleased to know that CD PROJEKT RED has addressed issues with SmartFrames – the feature allowing screenshots to appear as photos within V’s apartment – which were specifically impacting Microsoft consoles. The most significant problem was a bug causing HDR-enabled screenshots to appear blank, but there was also an issue preventing deleted images from being removed from the in-game Gallery menu. For all the details about this update, see the section below.
In summary, it’s thrilling to witness the debut of DLSS 4, as its early performance indications from tests and RTX 5000 reviews suggest significant advancements to NVIDIA’s already outstanding Super Resolution technology. Moreover, I’m delighted to observe CD PROJEKT RED’s continuous efforts in resolving issues for Cyberpunk 2077, which has made remarkable progress since its challenging launch in 2020, as evidenced by patches like these and the upcoming Phantom Liberty DLC. This is an excellent opportunity to join the game, especially with significant discounts reducing the Ultimate Edition (which includes the main game and Phantom Liberty) to only $37.19 on CDKeys for PC users and $44.59 on CDKeys for Xbox gamers.
Cyberpunk 2077 Patch 2.1: Patch notes
Here you’ll find the complete details about the latest update, Patch 2.1, straight from CD PROJEKT RED’s official site. Enjoy!
Photo Mode
- Nibbles and Adam Smasher can now be spawned while V is in the air or in water.
- Fixed the Facial Expression option for Adam Smasher.
- Fixed an issue where Adam Smasher’s glowing chest cyberware was missing.
- Fixed an issue where, if Johnny’s Alternate Appearance was enabled, both options to spawn him (default and alternate) resulted in the alternate look.
- Characters spawned while V is in the air or in water will no longer snap to the ground.
- Characters will now be properly saved in presets.
- Spawned characters will now be visible after adding a background.
- V’s rotation and position will now be properly saved in presets.
- Fixed an issue where adjusting the Up/Down slider for V wouldn’t change their position between certain values.
- NPCs that turn invisible after disabling the Surrounding NPCs option will no longer have collision.
- Fixed an issue where loading a preset could cause additional light sources to appear even when disabled, or spawn them in incorrect positions.
- Fixed an issue where the camera could get stuck on walls after setting Full Collision to ON.
- Fixed an issue where camera settings would only apply after loading a saved preset twice.
- Enabling a background will no longer change camera position.
- Rotating the camera will now work properly with a background enabled.
- Fixed an issue where the prompts for Move Camera and Rotate Camera would appear when the camera cannot be moved (e.g. when using the First-Person Perspective camera).
- Fixed an issue where it wasn’t possible to move the camera after spawning a character while highlighting the Edit Character option.
- Disabling Chromatic Aberration in the Graphics settings will no longer affect the ability to adjust it.
- Fixed an issue where some items in scenes disappeared after setting the Surrounding NPCs option to OFF.
- Fixed an issue where enabling PhysX Cloth would unfreeze NCPD vehicles.
- The rule of thirds grid will now properly adapt to the selected aspect ratio.
- Fixed an issue where the image in a SmartFrame wouldn’t be visible if accessed while V was not facing it.
- Fixed an issue where opening Photo Mode simultaneously with Wardrobe or Stash caused the game to become unresponsive.
- Fixed an issue where it was possible to access Photo Mode before a save file fully loaded, causing it to open without UI and block any further action.
- Fixed other minor Photo Mode issues related to spawned characters, camera movement, controls, and more.
- Fixed various UI issues in Photo Mode, SmartFrames and Gallery menus, including slider inconsistencies, localization errors, missing sound effects, incorrect behavior when interacting with certain features, and more.
Vehicle Color Customization
- Fixed several texture and color inconsistencies for vehicles that have CrystalCoat applied.
- Fixed an issue where the explanation of the spray paint icon was missing in the Autofixer tutorial pop-up after a vehicle contract was completed.
- Fixed several minor UI issues in the CrystalCoat and TwinTone menus.
Character Customization
- Randomizer settings in Character Creation will now be preserved after advancing to the Customize Attributes step.
- Fixed an issue where the Piercing Color option would not be available in Character Creation after enabling piercings if V initially had none.
- Fixed other minor issues in Character Creation, including appearance options not applying correctly, visual clipping, inconsistent UI behavior, functionality issues after using the randomizer, and more.
Miscellaneous
- Run This Town – Fixed an issue where, under certain circumstances, it wasn’t possible to deactivate the Aguilar imprint after meeting with Bennett.
- Fixed several instances where Johnny could appear duplicated in the passenger seat during some quests when he was already present in the scene.
- Fixed an issue where Johnny did not appear as a passenger often enough.
- Introduced several fixes to NPC and vehicle behavior for various small events throughout Night City.
- Fixed an issue where some vendors were not interactable as intended.
- Fixed an issue where voiceovers on TV news channels could be missing or too quiet.
- Fixed an issue where the Quadra Turbo-R V-Tech used a description of Quadra Turbo-R 740 instead of its own unique one.
- Fixed the missing 2.2 “check what’s new” pop-up in the main menu.
Console-specific
- Fixed an issue where screenshots appeared as blank in the Gallery on Xbox if they were taken with HDR10 enabled.
- Added a pop-up in the Gallery to notify players when access to screenshots is blocked by the console’s privacy settings on Xbox.
- Screenshots deleted on Xbox outside the Gallery UI will now be correctly marked in the Gallery and will disappear from occupied slots after reopening the Gallery.
- Fixed an issue where the Graphics Mode on Xbox Series S could be set to Quality instead of Performance by default.
PC-specific
- Added support for DLSS 4 with Multi Frame Generation for GeForce RTX 50 Series graphics cards, which boosts FPS by using AI to generate up to three times per traditionally rendered frame – enabled with GeForce RTX 50 Series on January 30th. DLSS 4 also introduces faster single Frame Generation with reduced memory usage for RTX 50 and 40 Series. Additionally, you can now choose between the CNN model or the new Transformer model for DLSS Ray Reconstruction, DLSS Super Resolution, and DLAA on all GeForce RTX graphics cards today. The new Transformer model enhances stability, lighting, and detail in motion.
- Fixed artifacts and smudging on in-game screens when using DLSS Ray Reconstruction.
- The Frame Generation field in Graphics settings will now properly reset after switching Resolution Scaling to OFF.
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2025-01-24 01:43