As a longtime fan of Red Thread Games and NorwighinStudio, I was eagerly anticipating the release of Dustborn. However, it seems that my excitement has been met with a dud, as this game has bombed on its first day on Steam.
Dustborn Bombs On Steam Release
top-mob.com
Samuel Brickell
Dustborn bombs on its Steam release day, Bearley, hitting 83 players!
Red Threads latest political adventure game has had a less than stellar reception on day one.
But why has Dustborn been bombed on release, and is it because of the political slant?
Dustborn Bombs on Release
Dustborn is the latest creation by studios NorwighinStudio, Studio, and Red Threads. These teams are known for their previous works such as Dreamfall Chapters and The Longest Journey series’ spin-off, Draughen, which garnered positive reception.
Regrettably, it appears that Dustborn has not fared well with the gaming community on Steam, as only 83 players were recorded at its peak just two days following the release. This equates to a total of 83 players since its launch.
Keep in mind that a significant number of these items were likely distributed for free as well. Furthermore, when you factor in promotional goods and marketing, the real quantity is significantly less!
Additionally, the game enjoys a favorable rating on Steam, with 27 reviews. However, upon closer examination, it’s possible that many of these positive opinions stem from employees of the company or marketing efforts rather than unbiased players.
For those who might not know, while this game originates from Norway, it draws significant influence from American political dynamics. The narrative, in particular, depicts a scenario where by 2030 or 2030, the fictional Pacifitas (a representation of Republicans) gain control over a part of America and govern as authoritarians.
Twenty men who purchased the game also took time to express their thoughts about its overtly political bias. The bias is far from subtle and openly labels as a fascist anyone with even a slight lean towards the right.
However, this divisive strategy hasn’t been successful for the studio, considering the sales figures. Setting aside political opinions, one can still argue that the gameplay and narrative are quite weak.
Fans of the team’s previous games, which were praised for their compelling stories, are disheartened by the release of “Dustborn” on Steam and potentially other platforms, due to its lackluster marketing efforts.
Regardless of the player count at launch, it’s a pity. Some claim Wukong overshadowed Dustborn, but frankly, Chinese audiences likely aren’t concerned with American politics or such games to start with.
Gaping Dustbowels
Indeed, rather than focusing on the game’s merit, discussions online tend to veer towards political matters instead. However, due to the nature of the game, such conversations are inevitable.
It’s quite surprising that a Norwegian corporation would launch a game with a strong emphasis on American politics, given its focus.
After the intense bombardment by Dustborn, the company has come under closer scrutiny. Upon further investigation, it’s been discovered that while companies like Sweetbaby and Bridge are not directly involved, Dustborn was actually co-founded by the Creative Europe Media Program, an initiative of the European Union.
As someone who has spent a significant portion of my life immersed in the gaming world and also as a taxpayer, I find it quite troubling that this game was partially funded by tax dollars. Coming from a background where every penny counts, I can’t help but feel a sense of unease when I see public money being used to support content that leans heavily towards one political ideology. It seems somewhat ironic and hypocritical, considering the game’s own narrative. I find it hard to shake off the feeling that this is just a subtle form of propaganda, which is disappointing given my love for gaming and the potential that lies within this medium. However, in the grand scheme of things, there are always exceptions to every rule, so I remain open-minded, but still cautious.
While some users have mentioned that the game doesn’t attract a large number of people in general, it’s important to note that it effectively engages its specific target audience. Bravo! You managed to satisfy all 80 of them!
Dust In The Wind
Dustborn Bombs players are debating whether or not the game’s demographic exists.
As a gamer, I’ve got to hand it to the devs for creating a game with a varied cast, which was clearly their intention. Kudos on that front! However, it seems like the game hasn’t quite managed to attract a diverse player base yet.
A promotional video for the game was shared by BBC about a month prior to its launch. Unfortunately, this video was met with strong criticism and failed to engage viewers positively.
From a marketing standpoint, it’s puzzling why they chose to launch the game on a British platform given its focus on U.S. politics. It seems more logical that an American platform would be preferable, or maybe they were only able to secure the BBC as their partner?
Regardless of the circumstances, Dustborn detonates forcefully upon explosion, and at present, there’s no indication that the number of incidents will increase or decrease significantly.
Now excuse me, I am going to play this other game that stars a monkey man!
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2024-08-22 18:30