Elden Ring Nightreign 1.01.1 Patch Notes: Buffs for Solo Mode, Bug Fixes, and More

Let’s dive into all the essential details about the recent Elden Ring Nightreign upgrade (version 1.01.1). We’ll cover the patch notes, additional information, and more!

As an avid fan, I’m thrilled to share that Elden Ring: Nightreign’s latest update has just dropped on all platforms! This update brings some significant modifications tailored to improve the gameplay experience. Primarily, it tackles the challenge level critics and players have mentioned in the single-player mode, which was previously deemed tough to navigate. While Nightreign is designed for multiplayer, its solo mode, which was previously hard to get through, now offers a more playable experience.

The primary reason for this was its complex nature and the economy based on Runes. However, with the recent update, FromSoftware has rectified this problem, making single-player mode more suitable for those seeking a tougher experience. Furthermore, this update includes numerous bug fixes related to gameplay, as well as adjustments to balance.

Let’s examine the details of the updates made to Elden Ring Nightreign in version 1.01, as outlined in the official release notes.

Elden Ring Nightreign 1.01.1 Patch Notes, Explored

Version 1.01.1 of Elden Ring: Night Reign is now live! This update includes gameplay enhancements, stability improvements, bug fixes, and upgrades to the solo expedition mode. For more details, check out the patch notes provided below. Thanks for your continued support and enthusiasm!

— ELDEN RING (@ELDENRING) June 2, 2025

Here are the official patch notes for Elden Ring Nightreign 1.01.1:

Single Player Mode-exclusive adjustments

  • The effect “Automatic Revival Upon Defeat”, which allows revival once per night boss battle, has been added to solo expeditions.
  • The amount of runes gained has been increased for solo expeditions.

General balance adjustments

  • Increased the number of high-rarity Relics that can be obtained as a reward when reaching Day 3 during Expeditions.
  • Increased the probability of obtaining high-rarity Relics from Scenic Flat stones purchased at the Small Jar Bazaar.

Bug Fixes

  • Adjusted camera behavior when activating the Guardian’s Ultimate Art, “Wings of Salvation.”
  • Fixed a bug in the Duchess’s Character Skill “Restage” where Status Ailments would not trigger when built up from other players’ attacks.
  • Fixed a bug where some attacks of the Raider with Greataxe and Great Hammer weapon types had higher damage than intended.
  • Fixed a bug where some “Those Who Live in Death “enemies would revive when defeated with the “Sacred Blade” skill.
  • Fixed a bug where the “Bleeding” Status Ailment would not build up when the Skill “Bloody Slash” hit an enemy.
  • Fixed a bug where the “Ghostflame Ignition” attack would not occur under certain circumstances.
  • Fixed a bug where the status ailment “Frostbite” would not build up when the light wave released by a strong attack hit an enemy while the “Moonlight Greatsword” skill was active.
  • Fixed a bug where the speed of arrows fired with the “Mighty Shot” and “Enchanted Shot” skills was slower than expected.
  • Fixed a bug where the attack range of the magic spell “Rock Sling” was longer than expected when using it with a staff equipped in the left hand.
  • Fixed a bug where the effect of reducing the maximum HP of enemies when the incantation “Black Blade” hit them was not activated.
  • Fixed a bug where the Passive Effect “Successive Attacks Negate Damage” would stack when successive attacks were made while the Effect was active.
  • Fixed a bug where some Passive Effects were not displaying their effects at the correct values.
  • Fixed a bug where the Relic Special Effect “[Guardian] Become the target of enemy aggression when ability is activated” would not activate under certain situations.
  • Fixed a bug where certain effects were not being applied to Relics obtained from Expedition Rewards or purchased from the Small Jar Bazaar.
  • Fixed a bug where items that could be obtained upon completing a Remembrance in the Remembrance world, when the scenario conditions were met, could not be obtained when changing characters and concluding a Remembrance.
  • Fixed bugs in the behavior and specifications of certain attacks and actions of specific enemies.
  • Fixed a bug that caused the game to become unstable under certain conditions during battles with specific enemies.
  • Fixed a bug in the graphics rendering during battles with specific enemies.
  • Fixed some incorrect information in the staff credits.
  • Fixed some text.
  • Fixed a bug where some sound effects were not playing correctly.
  • Fixed a bug where the “Exit Remembrance” effect was not displayed during a “Wylder” Remembrance on some platforms.
  • Fixed a bug where the HUD was not displayed on some platforms.
  • Fixed a bug where the game would crash under certain circumstances on some platforms.
  • Fixed a bug where Expeditions and reconnecting to sessions would fail under certain circumstances on some platforms.
  • Fixed a bug where background music would not play properly under certain circumstances on some platforms.

Steam-only adjustments

  • Fixed a bug where some graphics were not rendered correctly when “Low” was selected in “Quality Settings” under “Graphics.”
  • Fixed a bug where the Climb up action sometimes failed when using the keyboard.
  • Fixed a bug where the Climb up action was difficult to perform when using a gamepad.

Additional Notes

Following the Elden Ring Nightreign update, the game version displayed will be – App Version 1.01.1. Concurrently, the Regulation version will show as – 1.01.2. It’s important to note that you can still play the game even without updating it. However, bypassing the update means you won’t have access to the multiplayer features.

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2025-06-02 15:04